Very good game, challenging and i had lot of fun playing it.
Creativity and Fun factor +5
IQ95Games
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Very good game on point with theme and idea for rescuing cute boats. the camera movement and control was abit confusing at start and had to refresh few times before i actually understood the game ( that boat will be visible when we put light upon them ). some polish and some visual clarity would make it alot more fun.
Game design was nice but you cant tell the difference between spikes and normal path. also darkness is where you cant do anything so sometime you feel stuck there.
but the overall style/ art design was nice visually and theme usage was good. control felt responsive and fun to jump around and do your things.
As first game jam it was good attempt. if you have just started making games in general, i believe you have done very good job in given timeframe.
however if you would polish this game, you would really feel the different and learn a lot. such as better hitboxes, smoother controls etc. these provide really good game juice to your game and additional personal skill gain and dopamine to achieve those on top of submitting a complete game on your first game jam.
Music was nice.
Difficult game it was for me. only able to clear one level out of 10-20 tries.
however i did enjoyed and liked the idea of the game which made me kept retry. i figured i would need to spend more time in learning more about it with proper focus to beat it and enjoy.
Music also helped me kept retrying.
Art style was good too
I am glad that you decreased the difficulty, because Jam games need to be more forgiving to cater to different skillset player playing it. its better to be able to explore all mechanics that you have offered in game rather then being stuck on first few levels due to not being a skillful gamer.
This is the lesson i learned from this game jam
Good atmosphere and Art design. i liked the sound part too. the in game oxygen tank UI was good.
Gameplay i was not able to do enjoy properly due to laptop mousepad and controlling it being very difficult with it.
Any plan to update it/polish it ahead? I did like the subnautica vibe that makes me want to play more polished version of it in future.
Really Good Game overall . I can see that it had quite alot of effort put into it to be able to get it ready in one week with such detail ( drowned on my first try, so that was nice surprise). And undertakable there was not much time to optimize the size and other aspects. Have you considered how can you optimize it more? Would love to hear about it.
Definitely worth the download
i would say the gameplay it self was quite fun, the mechanics are interesting that makes u want to lock on them to go ahead. however the urge to try it had to be enforced due to thumbnail and overall graphics. there was some frustration with not responsive controls at time.
the combination of theme was nice but it was not understood right away from the game.
overall i believe if basics of platformer and responsive controls are polished and better graphics can make it commercial game.