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IQ95Games

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A member registered Sep 25, 2019 · View creator page →

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Very good game, challenging and i had lot of fun playing it. 
 Creativity and Fun factor +5

The game idea is fun. alittle bit diffuclt to control otherwise a solid puzzle mechanic.

The control is nice, the sfx are on point and very satisfying, bouncing on the wall is smooth and crisp also. i did many more levels then i thought i would. solid game

bit confusing on the goal, and i was lost walking around in basement, feels it was bigger in level but less guiding on what to do precisely in game.

like the art style tho. 

Very good game on point with theme and idea for rescuing cute boats. the camera movement and control was abit confusing at start and had to refresh few times before i actually understood the game ( that boat will be visible when we put light upon them ).  some polish and some visual clarity would make it alot more fun.

Game design was nice but you cant tell the difference between spikes and normal path. also darkness is where you cant do anything so sometime you feel stuck there.

but the overall style/ art design was nice visually and theme usage was good. control felt responsive and fun to jump around and do your things.

Good game, i have never played games made by RPG maker before so i cant be the best of judge here. but it seemed fun to play.

The game started very nice, good graphics and feel but the character speed made it a snore.

balancing it would really change the face of the game.

Wall Destroyer to the Win! Fun Game.

seemed quite polished and fun to play, i did not play many levels, the challenging aspect is there that you gota keep it done but also stay alive which keep you engaged in the game.

Good game, visual are nice and gameplay on making them match and pop is smooth.

Visuals are  really nice and music. keeps going even in darkness and randomly might come back if light is picked up.

Good game in general.

Good game play with mechanic, tho i didnt use the lazer and just made past by running upto the point it was not possible to move ahead.

++ on Creative idea 

Good game, easy to complete and enjoy full game play. Victory and onward.

Theme and setting was nice and little details were interesting.

Solid game with good puzzle mechanic using theme and puzzle integrated. simple and fun. Enjoyed it.

little slow for my taste but i did enjoyed and liked the overall idea of the game itself.
it can be made more interactive with more polish as i can see.

Creativity and the usage of theme was very interesting.

As first game jam it was good attempt. if you have just started making games in general, i believe you have done very good job in given timeframe.

however if you would polish this game, you would really feel the different and learn a lot. such as better hitboxes, smoother controls etc. these provide really good game juice to your game and additional personal skill gain and dopamine to achieve those on top of submitting a complete game on your first game jam.
Music was nice.

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Difficult game it was for me. only able to clear one level out of 10-20 tries.

however i did enjoyed and liked the idea of the game which made me kept retry. i figured i would need to spend more time in learning more about it with proper focus to beat it and enjoy. 
Music also helped me kept retrying.
Art style was good too

I can see the work was put in over the story and other characters. the animation of it was best the way character walked.

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I am glad that you decreased the difficulty, because Jam games need to be more forgiving to cater to different skillset player playing it. its better to be able to explore all mechanics that you have offered in game rather then being stuck on first few levels due to not being a skillful gamer.

This is the lesson i learned from this game jam

Very Much enjoyable game, good balance between progression and increasing difficulty with more unlocks and level design. Really think this has both puzzle and good level design aspect to it that showcase they were hared worked upon. Solid 4.5

The artwork was nice , specially the thumbnail. game controls seemed nice too. camera zoom was  bit tricky. it would give really good game juice if camera zoomed when you fly.

Good character design always makes it memorable which means it can be expanded upon.

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Good atmosphere and Art design. i liked the sound part too. the in game oxygen tank UI was good.

Gameplay i was not able to do enjoy properly due to laptop mousepad and controlling it being very difficult with it.
Any plan to update it/polish it ahead? I did like the subnautica vibe that makes me want to play more polished version of it in future.

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I felt the contrast of design was abit confusing for me personally as i could miss the rocks showing up then the background soil.
It was good gameplay and very unique idea of picking up stuff leading to your specific plant all grown up once completed.
5 on creativity

Idle game was fine but the overall screen and layout and actually seeing where youre clicking was difficult.

Did turn them all off to save electricity bill, but really wanted to turn on the PC which the game didnt let me. that was sad :(.
overall good clean graphics and interior design. Theme was on point. Easy to beat and be satisfied saving money on electricity bill

Very fun game, right level of balance between complexity and ease of playing that it does give you feeling of progression with variation of tools. a good level editor can be added leading to so many possibilities to create in combination of tool and level designs.

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Really Good Game overall . I can see that it had quite alot of effort put into it to be able to get it ready in one week with such detail ( drowned on my first try, so that was nice surprise). And undertakable there was not much time to optimize the size and other aspects. Have you considered how can you optimize it more? Would love to hear about it.
Definitely worth the download

yes the atmosphere was done right to keep you feeling alone in the forest with something to get you.

did  felt bit slow but I believe because it was already short

Minimalistic approach yet so much fun because it is not predictable easily.
I put most of guys in light and one of the last guy end up hitting light and putting all my effort in vain. 
4.5 overall i think here.

i would say the gameplay it self was quite fun, the mechanics are interesting that makes u want to lock on them to go ahead. however the urge to try it had to be enforced due to thumbnail and overall graphics. there was some frustration with not responsive controls at time.  

the combination of theme was nice but it was not understood right away from the game.

overall i believe if basics of platformer and responsive controls are polished and better graphics can make it commercial game.

i liked the large bed in the room, and cute overall design and interesting gameplay to keep the teddies away with light

Liked the game, on a good start which can be improved easily in future with more polish and gameplay variation.

Really enjoyed the game, Although everything was more pretty then our character. makes it easier to focus on avoiding light to not let world see us.

Interesting take on theme and keeping gameplay simple but challenging and +1 on proper tutorial.

The Game start was cool, the pacing was a bit slow and it fells off, quicker game pace would make it a lot fun to keep engagement.
Music was nice and sound effects.
Angel pixel art was really good, sense of grandeur 

Thank You guys for commenting and rating this game. really Appreciate it.

This was my first game with Godot and choose C# version due to familiarity with it from Unity. 
And when it was time to export, I got to know that Godot 4 C# version cant export to web. 

fun game i got to level 8 

Love it , finished it in few mins but it was satisfying