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A jam submission

I Accidentally Woke Up in a Different Dimension Again!View game page

Survive for 3 minutes and gain Death's favor! 3rd place winner at the Chill Jam #6!
Submitted by starcerealgames, cybermelons — 3 minutes, 13 seconds before the deadline
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I Accidentally Woke Up in a Different Dimension Again!'s itch.io page

Results

CriteriaRankScore*Raw Score
Playability#34.1674.167
Artistic Style#114.0004.000
Theme Implementation#173.6673.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use the Additional Theme(s) ?

The Additional Theme(s) where NOT used

Give a quick overview of your game, and how you worked the theme into it.
You play as an outsider to a world that doesn't need you. You are under attack by many creatures that see you as a threat

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Comments

Submitted

Solid, good gameplay, nice music, and challenging. Top Marks! 

Submitted

Interesting concept. Game is a bit short, would be nice to add more types of enemies, maybe more weapons. Holy sword aims where the mouse is, I think that the first weapon should work similarly. Also, holy sword is a bit OP - I think it would be probably better if it stops the player movement for a fraction of a second. It was fun, but needs more polish. Keep up the good work!

Submitted (1 edit)

Very interesting and addicting game.

Also I died once cause I didn't know anything in the first 30 sec where I was pummeled to 20% of my health until those wretched bees destroy me and put me on a 20 years of nothingness until a magical hourglass or was it a timepiece that help me contact death for another try.

Submitted

Very nice game. and it fits into the theme well.

Submitted

Holy sword is OP. Good little action game! Nice variety of enemies with more time I could see it play well with some rogue lite mechanics.

Submitted

I figured out what Death's Favor measured pretty quickly, but it might have been best to explain it explicitly. I do think Death's Favor was a nice balancing mechanic to prevent the player from simply running away the entire time. 

Things were very well balanced; I was down to about 20% health at 3 minutes, which made for a nicely tense experience. Surprisingly enjoyable given I generally don't go for this game genre.