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A jam submission

Cosmic TaphouseView game page

Cosmic Taphouse
Submitted by Tom Heaton (@tomheaton_), nyx, aishodra, Gonk (@gonkflow), Tufty21 — 1 minute, 14 seconds before the deadline
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Play Cosmic Taphouse

Cosmic Taphouse's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#133.3333.333
Graphics#163.7783.778
Overall#213.2223.222
Fun#222.8892.889
Sounds and Music#243.0003.000
Idea#363.0003.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
tomheaton#9999
syzio#7494
Aishodra#9339
Gonk#8619
Tufty21#5790

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Comments

Submitted(+3)

Cosmic Taphouse has a great concept with the idea of changing dimensions using a rocket, it adds a freshness to the game. However, there are some issues with the display of text such as alignment change when winning money and low opacity for the text of upgrades. The game could also use more sound feedback on the UI. On the positive side, the pixel art graphics are fantastic and the music is cool and chill. Overall, the game has a great concept but could use some improvements in the UI and text display.

Developer(+2)

thanks for the feedback, i'm glad you enjoyed the game! your stream was very fun to watch :)

Submitted(+3)

Very cool looking game. I assume it was very easy to obtain upgrades that would just absolutely destroy the difficulty of obtaining money was on purpose as it's meant to be a concept and so any player could see what content the game has to offer, which I respect. At first I thought it was simply the game throwing away monotony for fun, but I soon learned better.

Purchasing all the upgrades to see how much it would bloat my already absolutely massive income made me frightened that it maybe could crash the game, but that's just something I worry about every game I played. But it also made me think about the gameplay mechanic where you would actually want to steer away from accruing too much money from upgrades, so the strategy would be to only get just the amount you need and not to overbloat it. I think there was a game that's done that before, but I don't remember what.

As fun as it was to see the numbers turn to NaN, I can't help but feel less accomplished than I would have if it required some form of commitment in order to finish the game. I suppose that's the endless pursuit of a video gamer. Once you're good at one thing, you try to find something that may line up with your current skill level. When that isn't met, then you can only revel in the sadistic delight of crushing all that opposes you in your warpath of victory. That's what power is, isn't it?

Submitted(+3)

Very cozy game you have there and a nice concept too. My only grudge is that upgrade description background is too transparent, it makes for hard reading.

(+3)

i like it :) 

just a bug when infinit dust cant buy some upgrad

Submitted (1 edit) (+3)

Pretty good !

The balance between auto clicking and manual clicking is very well thought out, none feels useless after a bit of time.

The game has a lot of content and the art i very nice.

Only little thing that i could point out is that the drink is so low resolution compared to the rest of the screen. Very minor as you can see but there isn't much bad i can say about this game.

Good clicker game!

Btw you know how to rate games ? Can't find the button.

Developer(+1)

thank you for the feedback!! glad you enjoyed the game :) to rate the game i believe you have to have submitted your own game to the jam.

Submitted(+1)

Argh shoot, i just helped a guy make it, didn't publish it myself.

Developer(+1)

i think if they add you to the team or contributors then you should be able to vote

Submitted(+1)

Alright it looks like it's done! Also would you please rate my game ?
It's a short one since we didn't have time to finish balancing the progression x)

Developer

Yeah I’ll do it tonight :)

Developer(+2)

shoot we messed up the upload and music isn’t in the game :( HAVE FUN PLAYING THO

Developer(+2)

the backgrounds are so cool