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A jam submission

Shroom-gnome's SlimeficationView game page

You're a stranded shroom-gnome attacked by a group of poisonous slimes!
Submitted by CorruptPixel Publishing, RoboCapy, Dark_Herring, DokkaDok — 6 hours, 46 minutes before the deadline
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Shroom-gnome's Slimefication's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay innovation#53.7953.795
Overall#83.6143.614
Fun Factor#103.5453.545
Visuals#123.8643.864
Theme matching#453.2503.250

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members (number, nicks, discord if you want)
RoboCapy, DokkaDok, Dark_Herring

Did your team make the majority of the art and music during the jam?
Yes, all of the sprites and music were made by our team

Game engine

Unity

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

Very great game. Super work.

https://itch.io/jam/coco-code-gamejam-1/rate/3305818

Developer

Tysm <33

- DokkaDok

Submitted(+1)

This was so cool! Great game!

Developer

Thanks for playing !

- RoboCapy

Submitted(+1)

Oh i like the slimes they are cute, good job :D

I wish there were some sort of difficulty options. For example multiple slime starts like in each empty corner. Or you could make different coloured variants like red which moves faster or blue that jumps after a few rounds.

Developer

Thanks a lot for sharing your thoughts, we definitely wanted to add more enemy variants but were kinda short on time, so we managed to add only the "bomb" enemy type.
I made the slime sprite, glad you like it B)

- RoboCapy 

Submitted(+1)

I love the concept. Visuals are nice. I didn't encounter a single bug or glitch. Gameplay is fun.

Difficulty is rather on the easy side - right now it feels like it is pretty easy to eradicate all slimes and then it is only about filling the board with no real threat. But I feel like this is something that can be easily aligned. I also see a lot of potential for this game by adding some more enemy types with different behavior. With some additional content I would happily play it much more.

Very good game.

Developer

Thanks a lot! I agree, once you realize how the slimes behave it becomes quite easy to stop them early on before they spread. Who knows, maybe apart from small fixes we'll make a post-jam version with some additional stuff :)

- RoboCapy

Submitted(+1)

Dude, I found your game very different, I liked it and thought it was cute.

Developer

Thanks for playing! Cute yet deadly ....  

- RoboCapy

Submitted(+2)

Really well made game, game has GREAT potential, liked the art the sprites the mechanics everything!

Developer(+2)

Thanks for the feedback, means a lot! :)

- RoboCapy

(+1)

I really liked the turn-based genre; it would be interesting to see the different abilities of the main character or online battles (co-op). Have fun with the game!

Developer

Heh, we had many ideas for different shapes and even for user to create his own, but classic Tetris pieces felt the best! Maybe something to try in the future. Thanks for playing the game and the feedback :))

- DokkaDok

Submitted(+1)

Loved the concept! Very enjoyable and simple game. All the visuals and sounds and everything looked really polished and completed too, great job!

Developer

We are glad you liked it!! Whole team was working hard to polish every detail. MalySlime

- Dark_Herring

Submitted(+1)

Nice game.  Pretty fun and pretty much complete as well.

Thank you.

Developer

Thank you so much!! MalySlime

- Dark_Herring

Submitted(+1)

Such a cool idea. At first I thought that it would be cool to have the ability to rotate the pieces, but this way it gives you bit more of the challenge. Really well done

Developer(+1)

Thanks, glad you liked it :> We actually were considering adding the rotation element but eventually left it as it is

- RoboCapy

Viewing comments 30 to 21 of 30 · Next page · Last page