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Zenophobia

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A member registered Sep 14, 2018 · View creator page →

Creator of

Recent community posts

Nice details on the environment and the enemies! Was a little hard to see the crosshair and the instructions said 'S' instead of 'A.' Nicely done!

Nice take on the Advance Wars genre! Was a little confusing at first that you could move a unit multiple times in a turn. Maybe highlight the full range a unit has access to when it's selected?

Looks like spamming the dash button can sometimes cause you to die. 

Cool to see how far this has gone since it was last seen on the dev stream! Loving the new mechanics that were added since then!

Here's our game: https://itch.io/jam/code-for-a-cause/rate/3380182

Oh, I saw your game on stream! Really cool to see how far it's come!

Very nice and atmospheric! Was a little unclear what enemy LOS was, and I'd occasionally walk into view when I thought I was safe. Well polished all around!

Interesting mechanic! I think if we could know what the rune combinations did, it would be more helpful.

Really great implementation of the theme! Started with a simple idea but you took it to the top! 

Wow! Love the originality with this! 3D snake! With a more cohesive theming with the assets/music, this game is ready for Steam! Incredible execution on the theme of this jam as well!

Whoops, haha. Glad you found it anyway. Thanks for the kind words! I tried your game again and got the ending in 3 minutes. 

Loved it! Everything is well polished, and the mechanic is easy to understand and explored thoroughly through the level design. Only thing missing is more levels!

Thanks for the feedback! The weapon stacking is a bug that I introduced last minute when I deleted some unused code. Turns out that code had use after all! 

I already have the fix ready but we can't modify the files until after the jam is over.

Very tough game with the two robot controls. Hectic but fun!

Interesting interpretation of the theme! I pressed delete when the man in the sky told me to.  Was there more after that I missed?

Interesting mechanic with the direction swapping, but the controls definitely took some getting used to. Every urge in my body is telling me space is jump lol

Relaxing and fun with a nice theme as well! It was a little strange that everything was so zoomed out though.

Really clever idea and extremely challenging! I like it a lot!

Great stuff, but there were a lot of falls that didn't feel earned, like the hole was hidden by a block, or a projectile that kept pushing me after already hitting me once. Also, the fact that diagonal movement doesn't align with the grid 100% threw me off several times. 

Gorgeous and atmospheric. I saw this one in one of the streams last week and really wanted to try it out. Glad to see the finished result!

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Here's mine! https://itch.io/jam/code-for-a-cause/rate/3380182

Loved the atmosphere on your game! Unfortunately, I didn't know where to place the lamp piece at the end. 

Loved it! Kicking and stabbing felt extremely satisfying, and the whole package was delivered in a really polished game!

You already checked out my game, but this is really well made! The music, sprites, lighting, everything was so well done! Loved it!

Love the cohesive theme around the visuals and sounds! Firing almost sounds like the beat to some music. Very addicting, and having drawbacks to the boons is a nice touch!

Thanks! And yeah that bug was introduced last minute when I deleted some unused code. Turns out the code had a use after all! As they say, if it ain't broke, don't fix it.

Haha had a lot of fun with this one. Also, props for using the right 'faze' in context! Ended up getting the third ending. Guess I'm too much of a goody two shoes lol

Really cool that this was made from scratch! Was a little wonky that the WASD aligned with the floor and not your camera, but impressive stuff!

Horror games scare me a lot so this was a tough one but I tried it out!

Check out our game here: https://itch.io/jam/code-for-a-cause/rate/3380182

Very atmospheric! I'm glad there weren't any jumpscares in this one, because I get drawn in very easily. Or maybe I just died before the jumpscare? Anyway, great stuff!

Really beautiful game. I kept running into walls towards the end because I couldn't see them as I switched rooms. Still had fun though! 

Check out Neon Striker! https://itch.io/jam/code-for-a-cause/rate/3380182

Wow! Loved the atmosphere you achieved here! Was four catnips the max?

Impressive stuff! Looks like your game is ready for Steam! Had some difficulty with steering and I think the (max speed +coins) didn't seem to be working, but other than that, it was great! 

Check out our game here: https://itch.io/jam/code-for-a-cause/rate/3380182

Very cohesive game with art, music and even voice acting! The controls took some getting used to, and it was hard to dodge anything with how fast I was going. Overall very impressive stuff!

Cool stuff! Can you check out my game too? https://itch.io/jam/code-for-a-cause/rate/3380182

Very nice!  As others have said already, mouse on web is a problem, but also the sensitivity was through the roof for me. Most of my crew died by the end lol

Checked it out. Loved the art style! 

Here's our game: https://itch.io/jam/code-for-a-cause/rate/3380182

Very nice atmosphere! I appreciate the effort put into the visuals and immersion. Only issue was that the background rocks looked like foreground rocks that block your path.

Love the artstyle! There was a lot of stuff going on on the screen though. Chaotic but cute!

Cutest bullet hell game. If you refine the hitboxes, this could really take off!

Was confused by the light turning off at first but it was an interesting idea. I died to the enemies really fast though haha.

Let me know what you think of ours! https://itch.io/jam/code-for-a-cause/rate/3380182

Liked the art style! It was definitely confusing at first with the screen turning off.