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Maddinburg Hills's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #12 | 3.875 | 4.143 |
Overall | #13 | 3.608 | 3.857 |
Audio (Does not apply for Physical Games) | #16 | 3.341 | 3.571 |
Visuals | #26 | 3.608 | 3.857 |
Fun Factor | #45 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Jannick Drews - Game Designer & Programmer, Natascha Lua - Art & Story
Did you use any third party assets, if yes what assets did you use?
Stable Diffusion
Did you use choose from one (or more) of the optional secondary themes?
None
Does your game contain 18+ content (Nudity, Gore, Language)?
None
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Comments
What a stylish and atmospheric game. The lantern mechanic is an awesome idea. Finding the tent got a little tedious so maybe there could have been some unique landmarks like trails, trees or stones to guide way back to the tent. Great entry for the jam.
I agree, it's one of those things that you "get used to" when developing. It used to be much much harder to find anything. Thanks a ton for the feedback!
The story is engaging and the visuals are unique :)
Really enjoyed how this played and the story it told. So atmospheric and pretty.
Thanks for the kind words! Glad you enjoyed it!
Awesome.
Got lost a lot, but I used the ground texture to get back to the tent lol.
Haha, that's one way to do it. thanks for playing! You will find your way back ultimately if you just keep looking