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Escape Room: The Cozy Cabin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall: Is the game objectively good? | #49 | 3.714 | 3.714 |
Creativity: Does the game include something unexpected or interesting? | #49 | 3.571 | 3.571 |
Fun: Is the game enjoyable or satisfying to play? | #49 | 3.571 | 3.571 |
Theme: Does this game represent the theme well? | #125 | 3.286 | 3.286 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #129 | 3.286 | 3.286 |
Cozy: Does the game you feel cozy? | #158 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The voice acting was a bit... odd. haha. The idea is fun and the cabin itself is pretty cozy, only problem is that kidnapping isn't exactly cozy (to me at least). But I'm glad you sticket to the "one room" thematic! Like the comments mentioned the controlling with the laser pointer was not as easy as it could be (by raycasting directly from the camera).
Thanks for the feedback! I appreciate it
I'm not sure getting locked in a room would be my picture of cozy XD That being said, there was a nice autumn vibe to the game and you nailed the one room mechanic! This was an awesome escape the room game. Good puzzles and once I got the hang of the controls I found it easy to play through and interact with everything. Well done!
Thanks for the feedback!
Im a sucker for classic escape games so I had a bit of fun with this one! Nice scope of puzzle for the 2 week period, and was just the right length :)
I appreciated the voice acting and the added story!
-Mopi
Thanks for the feedback! I loved Nights in Colour by the way! Definitely one I want to revisit after getting through more votes. So many other games to play
A simple cozy escape game indeed, but the controls of the mouse in a "locked location" mode (idk how to call those ones) is a bit strange to use. But, the puzzles are fine, I liked the first one, even if I don't think I understand the red one completely (I just tried differents combinations for the last digit). Still good for a Jam ! GG !
Thank you for the feedback, it's much appreciated! I would've liked to fine tune the interaction mechanic, but had to settle at some point to finish as much as possible. Without giving too much away, that last digit takes a little math
The game is good, everything is fine, but I have a feeling that this game was not made in 14 days
Thanks for playing! I repurposed a few assets I had made in the past, specifically the couch, kitchen items, the food, dining room table and dishware. I also used materials found on substance source for texturing environment and objects. The modeling of the cabin structure, fireplace and fire fx, the bed, keys, locks, and the interaction systems were all created after the start of the gamejam
Then this game is perfect, it will be in the top
Thanks! I appreciate the kind words
Too bad I could not start the game, same error
Ok thanks, I see. Now it works.
Okay! I played through it! I really liked the addition of the guy heckling me as I solved the puzzles. The puzzles themselves were well-made, the approach to solving them was clear but not so clear that it was super easy. This is a really solid room escape, especially given the time limitations of the jam. Great job!
Thank you so much for playing and giving feedback!
Hello! I am so eager to play this game - escape games are my favorite genre. But, I seem to be unable to play, even when downloading both files, I just get this message. Any tips?
lol, spoke too soon. I just saw the link on the page itself to play. I'm goin' in!
Great Job! Love its mix of fun and difficulty!
thanks for playing!