On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Ages of Man - Jam VersionView game page

Submitted by Gerald Burke — 1 day, 7 hours before the deadline
Add to collection

Play game

Ages of Man - Jam Version's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness - Is it an unfinished tech-demo, prototype or a complete game?#203.1203.462
Originality - Does the game innovate or try something new?#232.7743.077
Audio - Does the game have nice sfx and music?#272.5652.846
Overall#282.6632.954
Gameplay - How fun is it to play?#302.2882.538
Graphics - Is the game aesthetically pleasing?#322.5652.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Definitely needs keyboard commands. I liked the aging mechanic and the portrait changing. I found it sometimes too dark to see the walls.

Submitted(+1)

A very short game, but felt fluent and no bugs. Would like to se keyboard moving as well. Now I had too keep looking left and right all the time to click on correct arrow. But overall a nice "complete" game.

Submitted(+1)

old school visual style.

i like the addition of the age mechanic.

HostSubmitted(+1)

I like the visual style on this. It reminds me of some of the old games and their huge interfaces. Sadly I couldn't control the game using keyboard but I still played for a while and it was nice! Needs a bit more to be a really enganging game but you're on the right path!

Submitted(+1)

The visual ageing was interesting, but I had some problems navigating the dungeon. Maybe you should display a bit of the floor, when you are nearest to a wall. But anyway, the game had me going for quite while.

Submitted(+1)

The aging mechanic is really nice. Combat is a bit boring and I'm not too big into this kind of graphics BUT I can appreciate the effort to make it look that way. Good job.

Developer(+1)

There was definitely more room for variety in combat. Something I'll keep in mind if I ever make a proper dungeon crawler.

Submitted(+1)

https://twitter.com/Gr4uk3n/status/1514477461643350017

Submitted(+1)

Visual aging is undeniably a super cool representation of the time limit.

Developer

Thank you! Getting that right was important to the concept. I don't think I could have sold it without it.