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It Calls From The Deep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics - Is the game aesthetically pleasing? | #133 | 3.114 | 3.636 |
Audio - Does the game have nice sfx and music? | #159 | 1.791 | 2.091 |
Overall | #167 | 1.915 | 2.236 |
Theme - How well does it incorporate the theme? | #168 | 1.401 | 1.636 |
Completeness - Is it an unfinished tech-demo, prototype or a complete game? | #169 | 1.635 | 1.909 |
Gameplay - How fun is it to play? | #169 | 1.635 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Its a shame that had merging troubles and this is only a partially recovered version. I would like to see more. Are you still working on it?
Hello! im one of the developers of this game, and yes, we are trying to fix all the problems and broken stuff. So we can give a better version of the idea we have for this Jam, we dont know when we are going to finish but we are working on it!
Would like to play a finished/working version of this after the jam. There's definitely something here, but as I understand, you had trouble before submitting. A shame, it would have been nice to see the full thing.
Hi! yes, we have a lot of things that broke a few hours before the sumbitting limit. We are working on fixing it and trying to complete this game. We dont know when is going to be complete. But we are working on it
Shame it went caput last minute. (Is that why the floor is all slide-y too?)
The movement is indeed nice, and I like the almost comic-book-ey design of the stone-work.
And the map design was really good, the way it teased locations you could find with doors and gates.
Even without a map I got a pretty got idea of the space.
Hello! thanks for the opinion of the Map, i made it and i really appreciate that you like it!
and yes, a few hours before the time limit. Things start to broke and we couldnt fix it on time, but we are working on it trying to fix everything we can and public a playable version. We dont kwow when are we going to finish it because we are only 2 working on it Right Now, but we are going to finish it and upload it
Not much of a game I think? The presentation and movement are definitely good anyway.
Hiiii! I worked on this game! We are totally aware of the messy state of things, it all broke last minute because of some bad merging in GitHub (This was one hour prior to deadline). We are working on settings all things to work again, but I´m upset about the fact that we didn´t solve it on time. I can guarantee that we had a competent combat, nice UI and some interesting music, but it all broke! First Jam issue I guess hahaha
The art style actually seems interesting. The just isn't a lot of variety. Some music would've also been nice!
Other than that I don't think I fully understood the game. Some kind of tutorial or explanation would've been very helpful. There is nothing on the game page either. Very unfortunate, as the game seems interesting and I'd like to know, what exactly those cards are used for.
Additionally:
The "Enter Shop" button in the game, as well as the settings and back to main menu buttons in the main menu and in the game do not work.
Hiiii! I worked on this game! We are totally aware of the messy state of things, it all broke last minute because of some bad merging in GitHub (This was one hour prior to deadline). We are working on settings all things to work again, but I´m upset about the fact that we didn´t solve it on time. I can guarantee that we had a competent combat, nice UI and some interesting music, but it all broke! First Jam issue I guess hahaha
So, I think I see where you were trying to go with this, but it was ambitious for a week long jam.
Didnt figure out how to fight anything.
But the wandering guard guys were kinda scary with their multiple eyes.
Pro tip: Don't upload something called "Build 1.zip", because that's kinda sketch.
Also, the executable should not be "New Unity Project.exe", because that is also sketch.
Hiiii! I worked on this game! We are totally aware of the messy state of things, it all broke last minute because of some bad merging in GitHub (This was one hour prior to deadline). We are working on settings all things to work again, but I´m upset about the fact that we didn´t solve it on time. I can guarantee that we had a competent combat, nice UI and some interesting music, but it all broke! First Jam issue I guess hahaha