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DARKEST CORNERS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall fun and playability | #159 | 1.361 | 1.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme incorporation
We chose Alone and Cosmic Horror. You are a single player in an abandoned town, with a demonic gun and blade. The creatures are other worldy and horror theamed
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Comments
I liked the atmosphere, definitely very creepy. The gun and blade were cool, graphics are great. Movement is very slow. Not sure if combat was working I couldn't seem to kill any of the enemies, if I did with the ranged weapon I got a fatal error. Some work needs to be done but this could be a lot of fun with some more time to polish it up.
The artstyle is ambitious and consistent, I really like the chest, including the various associated sounds, which fit, and this ranged weapon is super cool. They create an interesting atmosphere. Although movement is slower than I generally like it controls so smoothly in this one that it did not bother me.
I'm not sure if melee works and I guess what crashes the game is kiling the enemy with the range weapon? Just fix that and you've got a fun little game.
Thanks for sharing.
The atmosphere is really good and the protag seems to be just as creepy as everything else, but, as the others said, I couldn't get very far into it and give it a proper evaluation due to crashing. And due to the fact that I couldn't really kill anything since I don't know if I was hitting my enemies or not?
Gave me an out of memory error.
I am sorry, that you seem to have run out of time, the game was quite buggy for me and there was no apparent hit feedback for my attacks. I wish there was some collision with the enemies, because I sometimes wandered into them and took quite a bit of damage. Graphics and sound are nice and the weapons look very creative. My biggest gripe is the Unreal Engine. The game is almost 1GB big. I do not see, where the content is, when so many entries of the jam used Godot or Unity and are often under 100MB. I don´t hold this against you specificly and will rate the game ignoring my problems with that, but I just don´t understand it.
I like the visuals, animation and sound. A horror atmosphere for sure.
Movement and turning was a bit on the slow side for my liking and I could walk trough enemies.
Truth be told, I gave up after the 5th fatal crash in less then 10 minutes.
Also the game was quiet taxing on the GPU for no apparent reason (Lumen?)
Has some potential but is unplayable in the current state.
Game crashed with fatal error after a minute or so.
The atmosphere (especially the soundscape) definitely sold the horror. The art and design of the enemies & the player's ranged weapon are very thematic.
Unfortunately, it appears to be riddled with game-breaking bugs. Collecting chests doesn't seem to decrement the number remaining correctly or consistently, the melee attack does not seem to worm, and the ranged attack consistently crashes the game. Plus, the game over screen stays on-screen even after the game has started a new attempt.
Gameplay video here: