Play WhiteBayou
The White Bayou Project's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #65 | 1.782 | 2.429 |
Audio | #77 | 1.782 | 2.429 |
Theme | #91 | 1.782 | 2.429 |
Graphics | #101 | 1.677 | 2.286 |
Innovation | #103 | 1.258 | 1.714 |
Mood | #105 | 1.363 | 1.857 |
Fun | #108 | 1.153 | 1.571 |
Overall | #110 | 1.258 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool story! I had a lot of problems with jumping, and getting stuck in sections. I ended up leaving the place, and hopping on the roof of a building where he overcharged the thing, but when I jumped I was thrown into outer space and I got stuck inside a satellite? Cool game though.
Aw crap you where supposed to land in the satellite that's too bad.
sorry here have a free cookie has a token of my sorrow its goose flavored
Nice story, i couldn't pass the start because of the bugs, but it made me want more
would be a lot cooler if not so buggy, but still good story
Little bit buggy, often would find the isGrounded function to not reset upon touching the ground leaving me jumpless, sometimes a timer/cooldown works better than a bool. The movement is nice however turn down the Addforce as it was very easy to counteract gravity and stick to the walls.
Very neat story though.
Thing is I don't use things like isGround functions. I just check if the player is colliding on the floor and set a bool to true. And I was aware of this bug but I ran out of time during the jam to fix it. Im looking into a new script already.
I fixed it! my new games will no longer have this bug