Play Masterpiece
The Devouring Mutations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #9 | 3.467 | 3.467 |
Audio | #13 | 3.667 | 3.667 |
Mood | #15 | 3.467 | 3.467 |
Overall | #21 | 3.400 | 3.400 |
Fun | #23 | 3.267 | 3.267 |
Theme | #27 | 3.400 | 3.400 |
Innovation | #36 | 2.867 | 2.867 |
Graphics | #58 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The health/damage mechanic was a really cool feature! I also loved the audio. Great job!
Thanks!!!
Great game was wondering if you did really make it from stract in directX saw the dll and how it did not seem like a unity game or game maker 2 either way coool
I made the game using gamemaker studio 1.4
The health/power balance mechanic is quite unique, I think I saw something similar only in warlocks in WoW, but I also love how different enemies make you weaker but healthier and vice versa. I like the soundtrack but would appreciate some sound effects too. Nice game though!
Never thought I’d be hunting mcfries
Nice soundtrack and nice take on the theme. Could use a bit of variation with the attack patterns though.
Loved the soundtrack! Would be even better with some sound feedback. The story boards were a nice touch but I was expecting something more epic in the end. The gameplay is trivial shooter but the tradeoff between health and power is quite interesting. It was quite challenging too. Good work!
Nice twin-stick shooter. Sound effect could be better. Good ambiance and funny. Nice job.
Banger, interesting health bar mechanics. I also really like the scribbly bushes
Thank you!!!
Good mood, good music. The power vs health mechanic wasn't super well telegraphed but I enjoyed it nonetheless.
Thank you, I wanted the player to notice it
Very fun game! I like the concept a lot and it was well executed! The game is funny and clever and I love the fast pace! The only issue I had was that enemies got stuck or couldn't fit through certain gaps which made them way easier to kill.
I like the idea of balancing your damage output with your health, and how that plays into the idea eating healthy vs unhealthy food. Pretty cool :)