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A jam submission

Cook OUT!View game page

A cook must survive the vengeful animals he has cooked in his career.
Submitted by Galatyne (@galatynedev) — 1 hour, 3 minutes before the deadline
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Cook OUT!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#83.8003.800
Originality#243.7603.760
Overall#253.5043.504
Theme#303.4403.440
Art/Graphics#343.4403.440
Audio#413.0803.080

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
All graphics were created this past week save for the fonts, of course

Did your team create most of/all the audio yourselves?
Purchased of Humble Bundle / Downloaded on Freesound

How did you incorporate the theme "INSIDE OUT"?
You have to stay INSIDE a circle and keep animals OUT of it. You could also say that the animals are OUT to get the cook who cooked their INSIDES :D

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

Bro really cooked a frog as a chef.💀

Anyway, it's a fun game. The game if taken further can get crazier and more fun! I can imagine it being a roguelike, bullet hell. Imagine a hip as a weapon. It can have a longer range and swipe attack at a 360-degree angle, targeting all animals around you. There's too much that can be done.

Developer(+1)

It sure has a lot of potential if you widen the scope! Thank you for playing it and thinking it was worth exploring further!

Submitted(+1)

the gameplay in this was really addictive, nice job!

Developer(+1)

Thanks a lot!

Submitted

I think this was a great idea, but there are a few things I think slightly missed. I don't like that I have to almost lure the cook to the edge of the screen to turn off the music and sfx and felt like the theme was missed a little. The overal concept is really unique in my opinion though and I liked the art style and mechanics. Cool story and overal, solid game 

Developer

You're right on both, I implemented the mute buttons hastily when I experienced brain damage after supporting so many animal shouts, but I never implemented a pause. Thus you have to do a flick to mute the sounds. Fortunately for me the game can be fully played in a short amount of time, and the "MOOOO" usually takes longer  to fry brains. Can't argue for the theme part either, I took the easy way out because it was a simple concept I could do with my lackluster coding skills. Thanks for the review !

Submitted(+1)

No worries at all. I'm sure you thought about those things. I had a crunch at the end myself. I really enjoyed this one and the uniqueness stood out so much on it's own that it overpowers any flaws. 

Viewing comments 23 to 21 of 23 · Next page · Last page