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A jam submission

Virusetam AdventureView game page

You play as virusetam trying to kill Arthur from the inside For the wanna jam game jam
Submitted by stazoro (@IdontknowHD1) — 1 day, 17 hours before the deadline
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Virusetam Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#124.0004.000
Originality#163.9233.923
Overall#233.5383.538
Audio#273.3083.308
Fun#343.1543.154
Theme#413.3083.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes all of it is clay that was digtalized

Did your team create most of/all the audio yourselves?
Yes created with baned lab

How did you incorporate the theme "INSIDE OUT"?
It takes place inside the body of a sick man who's about to die

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Comments

Submitted(+1)

Amazing submission! The art style looked great and the game was fun to play. 

Submitted(+1)

very interesting atmosphere and quite compelling story :) I liked the surreal graphics a lot! leaves me with a strange feeling after playing it

Submitted(+1)

I like the deep-fried graphic, but I would consider using seamless textures for the floor, it really makes me itch to see the textures not connecting.

Interesting story, loved the concept of looking inside the body of a dying man, very deep.

Submitted(+2)

please help me, 9/11

Developer(+1)

?

Submitted

i gave this game a 9/11 (or a 0.8182/10)

Developer(+3)

No I was just confused about the please help me  lol

Submitted(+2)

I played this game before the end of the jam and played it again after. The atmosphere still gives me the chills. 10/10

Submitted(+1)

i need therapy, 10/10

Submitted(+2)

nice

Submitted(+2)

really cool aesthetic! I don't think I've ever played a game that's set inside someone's body before, so it's very unique in that regard, haha. The dialogue was really well done, with some nice jokes and the fourth wall breaks to build a distant personality to your game. You apologized for it's short length, but I think that's a strength! Dialogue-focused games can drag on if they are very long, so I think this game was the perfect length for a stylized jam game! good job!