Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Neqdos

69
Posts
19
Followers
12
Following
A member registered Mar 30, 2024 · View creator page →

Creator of

Recent community posts

hors

Thanks a lot for the feedback! We will try to work on the post jam version of the game that hopefully fixes a lot of small problems the game has.

Without the amazing music it wouldnt be the same

Cool idea however it could have been more polished. Jumping is very weird and unintuitive. Also I feel like it would be better if you could somehow avoid the monster, right now he just sees you whenever youre close enogh. Still not a bad submission.

Cool game, it took me 900 seconds to find frowny but I eventually did. I like the paper artstyle.

Thanks for the feedback! I know that the game is pretty hard at the start, I will try to make an update after the game jam ends where the player gets more information to what to do.

happy birthday (in 6 days)

Now I realised that the game has huge problem with refresh rate. The lower the refresh rate the slower the game is, there's less bullets on screen too, I had 144hz with my friend and the game was extremally hard. Now I get it how other people get scores so big.

The game is fun to play, however there's a bug that spawns enemies outside of your visible area, or just makes them invisible. This makes it really unplayable at some parts, where you can't even see from where you got hit. I got a 10k+ score only because of a bug, that lets you collect spheres after dying. I guess it's too late to fix it now, but I wish to see this get a bit more developed after the jam ends. Still the game looks really nice and me and my friend had some fun and rage trying to get a better score togheter.

What the heck is this.

The game looks really good visually. Gameplay wise it's a bit boring. The end cutscene is bugged, it's looping and you can press F multiple times. I still enjoyed playing it, 7.5/10

Thank you for the feedback!
I know that it's hard to know when you get hit, but theres wasn't enough time to fix that. I thought of the screen flashing red, or the ship sprite getting partially destroyed. I will work on an update to the game after the voting period ends.
Adding human health is a good idea, maybe if the bacterias don't get killed it depletes the health. It's true that the theme just fits the visuals, not the mechanics, next time I will try to merge those things togheter.

The concept is very similar to dumb ways to die, I guess the game was made in a very small amount of time, that's why theres not a lot of content in it. I think it could have been work on to make something cool. Sadly it doesn't fit the theme at all, also in the description it says theres 3 scenes, even though I could only find 2, unless I got very unlucky. Not a bad game, kinda fun to play, 4.5/10.

I think this game is really fun, the levels are pretty good, and it's great how you get new mechanics so often. I haven't beaten the last level becasue it was too hard, the block with timers go too fast. The background looks nice but other sprites don't really fit it, I know that's because you used kenneys asset pack, but honestly it's better if the whole game fits togheter nicely with the art, than if you have a nice looking background tiles that don't look good with the rest. Some stuff aren't so easy to understand at the start, some quick tutorial level would help a lot with explaining the mechanics (just labels around the world that tells you how blocks work). Also I felt like the game is more of a platformer than a puzzle game, I don't know if that's intented or not. I liked the game and with more polish, levels and mechanics it could be a really nice game, 7/10.

Thank you for trying my games too!

Fun and polished game, got up to score 57420. I felt like the best tactic is just drawing circels around the player and spamming the fill bucket. The gameplay itself got pretty boring in later levels because there were so many enemies, you couldn't really dodge anything and it was all about spamming attacks. With more customization, maybe bigger levels this could be a really good small game. Also add to  controls that you can move with WASD, I know that this is something most people know, but I've spent first 11 levels without even moving (I didn't know I can).

I wasn't sucking fireballs though.

Thank you, glad you liked it.

(2 edits)

This game is not that bad, it's very unique. I think there should be way less tasks with just waiting where you don't do anything, its pretty annoying and not fun. I liked the drawing board because I could draw a dick and add jiggle physics to the todo list, I'm still not giving you 5 stars in every category thogh :( 8/10

(1 edit)

A really well made game. it's very polished and it's insane that this was made in scratch/something simillar to it. The default controls are pretty bad in my opinion and it's kinda hard to get used to them, I much prefer J/K/H over  J/L/K, so it's good that you can change them. Honestly this feels pretty underrated, 9/10.

I truly became a burp to remember. I like how theres mutliple ending, but they don't really feel different from each other, just the text is different and explains what happend. A little cutscene would help a lot. Also the "burp" sound at the end could have just been a normal burp sound. Overall I liked the game, it's short and fun, 7.5/10

Thanks!

Great job Neqdos

The next esport match will hapen in the year 2467, stay tuned!

Sometimes I suck items and I don't have them. I don't know if its because of the ground or what but it seems broken sometimes.

i need therapy, 10/10

Cool game! I like the sucking and pushing mechanic, however sucking items is pretty bugged. The boss is frustrating because of that and I couldn't beat it. Overall a pretty good game, 7/10

That's interesting concept, the fact that you need to get eaten and then collect apples inside the snake stomach is pretty original. I wish there was some way to actually lose in the game because you can just play it forever and get infinite score. The game would need some work but it's not bad, also leaderboard makes you wanna play and get some good score. 6/10

Pretty fun game, however it's very wonky. Most of the time I had to play with game physics than use logic. The boulder didn't felt like boulders, more like some plastic spheres. Because of that some levels get pretty frustrating, but I managed to beat the whole game. 6/10

Pretty fun. The collisions are kinda weird, and I get stuck going through corridors sometimes. The police also just snap when changing direction which makes the game way easier, because you can't get caught when staying next to them. Also the camera is very slow. Overall a decent small game, 6/10.

I think the game has potential to become something, but right now theres not a lot of stuff in the game. I dont really feel like my other emotions do much, they died pretty quickly. Also near the end the game gets very laggy, my score was 2765. The game seems interesting but there are stuff to improve on, 6/10

I really like the concept. I feel like I need to hold Z all the time, maybe make the normal camera zoom a bit less. Also I bugged the game in the secound  level and made it crash lol. Overall a pretty fun game 7/10

(1 edit)

I wish I could play it with someone, the game looks really promising and even by playing it just by yourself it's quite interesting. I think the idea of destroying rocks to get powerups is not the best, because you destroy your boat this way. Maybe if you could shoot somthing then it would fix the problem a bit. Overall great game 8/10

Interesting game, I liked the black and white visuals. I think there could be more action from the player instead of just clicking and thinking about something. Also the music is a bit louder than the voicelines so adding subtitles would help a lot.

Pretty fun game, Its simillar to mahjong but it doesn't destroy your mental health. I think it would be better if collecting tiles would give you a little more time, so you have some chance of collecting all of the tiles.

Yea, I have 144hz.

Remember to use delta! delta contains the time between frames so it makes it consistent in all refresh rates.

Thanks

The game is just too slow and bullets are a laser beam. Theres a lot of stuff to be polished even though visuals are really great.

This game is pretty underrated. The concept is very cool and I had fun playing the game, I didn't know GDevelop can do stuff like that. I feel like there should be an easier way to see whats inside the squares, they are quite small so it's hard to see. The art also looks really nice.