This particular type of game is not a favorite of mine, but I can see what you were going for. The main gameplay loop was solid, yet some clearer UI could make the player experience a little better, or more player feedback , such as when are you getting damaged? Where is my health bar located?, when did I do something well? ect.. Those help the player understand what is going on, and smooths the experience.
Play game
321 GO!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #30 | 2.936 | 3.154 |
Art | #40 | 3.008 | 3.231 |
Originality | #40 | 3.008 | 3.231 |
Overall | #49 | 2.650 | 2.846 |
Fun | #62 | 2.148 | 2.308 |
Theme | #65 | 2.148 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
Yes
How did you incorporate the theme "FREEZE"?
You can freeze enemies, you can freeze cards every round and there's a card that freezes you!
Leave a comment
Log in with itch.io to leave a comment.