I thought it would be a good plan to make a thread where we can suggest ideas for supplements for those who aren't sure what to make!
I'll go first!
A basic beastiary with various different common monster stats, or a themed one, with blocks and descriptions for foes of a certain type, like undead monsters, or demons.
An exploration module with rules for overland travel, making camp, discovering things in the wilderness, etc.
Stuff for generating dungeons!
Supplements for steadings like towns or cities! Maybe this might be linked to exploration!
A big book of items! Weapons that do special things! Crafting rules!
Been soaking in the stuff others have made and going over the progenitor text and I think I know what I wanna do.
I'm gonna make 2 half classes/playbooks focused around makers of things. Drawing inspiration from the Peasant right? Like how it has half a page of special moves rather than a full page. Idea being you can take these to reflect some earlier time in your life where you worked a more mundane profession.
An then I might make some lists of items themed around those two artisans/crafters.
I want one to be a Blacksmith, not sure what the other will be yet.