Thank you for playing! This was a really enjoyable video thank you for making it! :)
Raespark
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Thank you so much for all the kind words!
I would definitely have multiple recipes with different requirements and actions to perform, like rolling out dough cutting them into shapes and decorating them.
I definitely like not having a timer for the chillness of it all.
And yeah definitely feel that, thanks for the suggestions! They mean a lot!
This is really impressive for a solo project! The pixel art is great and I liked the general feel of the world and the level design alongside the music made for a nice cohesive experience. Was a little difficult to control, but things like platformer controls are a huge beast not to be underestimated. Considering that you did a great job! Good work!
I like this platformer a lot! Considering the timelimit this is really impressive, the writing made me laugh a few times, and I thought the controls were actually really solid even though there was a message warning me about potential issues.
Obviously the visuals are simple but I thought in a way that was charming, and i thought the water was really cleverly done.
I think if anything I'd say some of the coins should probably just be on the platforms instead of needing to be jumped for because it didn't really add anything but all in all I think this was a good time, nice work!
This was so cute! I love that the dogs show me their FOV that makes it a lot more intuitive and truly felt like when I messed up it was all my fault for not being careful enough haha. I thought the visuals were simple but really effective, I immediately knew where I could hide through the tutorial section and thought that was a great use of teaching through game mechanics instead of text. Great work! And love the sound on this it adds so much!
This is super cute, and the design elements are super well done and was a nice puzzler had a lot of fun playing it and the art was super cute. Great work! Made good use of the challenge and theme! Also thought the difficulty curve was great, taught me the mechanics without having to spell them out for me too much! Fantastic tutorialization.
haha 1000% agree. I was originally wanting to use a real recipe but measurements and things are a lot messier and more of a pain in real baking, and I thought it'd be more fun if it was slightly different every time.
The downsides, a lot of the recipes would likely be very strange in real life haha.
Really glad you enjoyed thanks so much for playing!
I love this.
The concept and the execution are both great! It somewhat reminds me of my experiences with ghost trick which is one of my favorite games so this was a blast to play through, fantastic work! I thought the visuals sound and controls all worked very nicely together this is such a neat idea would love more of this
Even if there isn't any gameplay I still really like the aesthetic of this! It reminds me a little of the few digital plant caretaking games I've played and thats a good thing! I also still hoped you learned making it and keep trying because I actually love the 3D models and music and can sorta see the ideas that were going behind this and hope you keep going because I'd love to see what you make!
I think the general concept seems really interesting! I do think some more direction onto what the different controls are and what is going on could be a big help in knowing what to do, even in just the games description! personally I wasn't sure how to interpret the feedback the game was giving me so I didn't know how to best react to it.
In terms of getting more people to play your game it may be people just don't know what to comment on it because they couldn't get very far, so even just adding some direction in the description could help get traction! Keep trying you got this and I think this is a really interesting premise based on the description I just wasn't sure how best to experience it but I do think programmatically it's really impressive and you did good work!
Loooove the art on this! Great use of the limited color palette. Also thought the puzzle design was awesome and I had a lot of fun trying to figure them out! You had a lot of cool mechanics in here to keep things feeling fresh!
Even when I accidentally restarted a level out of habit after I cleared it I still had a lot of fun haha
If I had to suggest something I'd say just the ability to pan around the area with the arrow keys or something to see where I'm going in the bigger levels would be awesome! But considering the jam limitations this is already way above and beyond you did so well! Great work!
I had trouble figuring it out but I really really love the ease controls and highlighting and everything! It felt like I was the thing holding myself back haha. I do agree a bit more direction on what to do could help somewhat because I feel like I'm thrown into the deep end without any guidance. I do think that you definitely shouldn't just give out the answer since that is part of the fun but maybe just something to help get you started cause I kept messing up the IC and not knowing what to do haha
All in all I love the UX and the visuals on this you did a great job!
This was really good for a first ever submission that's really awesome congratulations!
I really like the concept of exploration leading to different prompt pop ups and I really think that it helped me know if I went the right way. This was really cute and I think you did a great job! Great work and thanks for sharing!
I actually really enjoyed this! Even if the descriptions are simple and the choices are simple I actually find the tone all in all really nice. I know sound with twine games is tricky but I think with just some ambient sounds this could be a really nice atmospheric experience that left me feeling surprisingly calmed and nice afterward.
I think it was a really nice experience!