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A jam submission

HijackedView game page

A bad game about committing GTA
Submitted by Dudeguy1 — 2 days, 16 hours before the deadline
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Play mistake

Hijacked's itch.io page

Results

CriteriaRankScore*Raw Score
Nick#73.8003.800
Ryan#73.8003.800
Fun™#73.4003.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really fun idea! I got (about) 1:10! It was really satisfying landing shots on the other dudes xD

I just wish there was a separate screen at the end to check your score. You said in chat that it should should show for like 5 sec, but definitely it should just stay there until you click a button, or press space, etc

Submitted

The music was stressing me out. Nice idea. It's funny to think you can fail a hijack because you can only walk straight once you get out of your vehicle.
The separate health bars made it quite interesting. Enemies spawning on top of screen were annoying.

Submitted

This was a neat little game, I like the concept of having to hop from car to car to get refueled, though admittedly I sometimes found it easy to miss the enemy car. Don't know if that was intentnioal or if I just suck.

The original ringtone music being used is funny and oddly fitting, as is the stock photo itch icon.

I made it 45 seconds at most.

Good work!

Developer(+1)

thanks, they do move backwards faster when the driver dies, my strategy is usually to be directly behind the car when i jump so its easier to hit em.

Submitted

It felt awesome when I sniped the tiny head on the car from the very left of the screen but then I realized I'm doing better just fighting them right on the edge of the screen on the right. that strategy got me to 1:30 min smth I don't know exactly because it doesn't show me my score when I die I go back to main menu

Developer (1 edit)

yeah i realized at some point that i should make it so the game pauses a bit before restarting, and then forgot

if you really want to keep track of your score i suppose you could record and then play through that recording until you find the exact point you died

and if i do touch this again in the future probably going to be the first thing i fix