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Feisty Fauna's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
UI | #4 | 4.000 | 4.000 |
Overall Fun | #13 | 3.667 | 3.667 |
Sound/Music | #13 | 3.667 | 3.667 |
Art | #18 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Just made my let’s play on your game as a regular player (so it’s without voice comments). I hope it will be useful for you to see how fresh players started your game for the first time :) I’ll provide text comments later, probably after finishing the videos for other projects :)
Overall a pleasant experience playing the demo, I would say it's one I can play with my child. lol The style, sound are super cute, it's a rather cute roguelite, the pacing is definitely good for a beginner pickup.
I did encounter issues with getting the same bosses 3 times in a row, dev already said she will make adjustments and also add different challenge levels.
Thanks for playing and streaming the game! :) I'm glad you can play the game with your child!
I'm testing a new build and should be pushing it to Steam shortly, so that players won't see the same boss in a row, and there will be 3 difficulty levels: cozy, spicy, and feisty!
great names for the diff challenge levels. lol
I loved playing that game - also saw it on stream in the weekend :)
It might really hit with the players who like games such as Vampire Survivors.
Almost panicked on the mini-boss but in the end it went down - wish I had a controller:)
I'm glad you liked it! :) Yeah, the game plays much better with a controller!
Really great game with beautiful visuals. I love all the models for the cute animals sooo much! I felt the movement was a little slow though, maybe not just the cat but I think everything needs a movement speed increase to make the gameplay more exciting. I fought the dragon miniboss and it was a great spectacle! But I wish the fire rain from the sky had a little bit of tracking so id have to avoid it more, it always spawned around my cat and never on it.
Thanks for playing!
Yeah, I think I'll have to tweak the movement speeds more to make it faster-paced.
I'll look into the meteor more, it's meant to be in the direction of the cat's traveling, so the player has to change directions. Maybe adding another effect that tracks would be good too!
Cute animals and violence lol, it's actually awesome! Has a goat simulator vibe to it but with more cute and cuddly pets xD.
Thanks for playing and giving your feedback!
Feedback:
Thanks for your feedback!
Peppermint the chicken will be the next playable character! Unfortunately we didn't finish implementing her skill set for the demo in time..
Movement-based upgrades are a great idea! We'll probably also be adding a dash/roll ability that's available from the beginning.