Play submarines
SUBMARINES BETA 2.0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls / UI | #52 | 2.800 | 2.800 |
Art / Graphics | #55 | 2.900 | 2.900 |
Sound/Music | #67 | 2.400 | 2.400 |
Overall Fun | #76 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you for your game, it was interesting to play. I think you need to add the goal and the victory screen as the next step. Navigating through obstacles could be fun if you know where you are heading to, but currently, it feels kind of fatalistic. I also agree with people who say it is better to balance the sharks; they are now too aggressive.
Tienes mucha razón seria una buena idea añadir una pantalla de victoria y balancear a los tiburones.
Los tiburones son rápidos y no es fácil ver cuando te lastiman. Un sonido ayudaría, o un imagen de diferente color para el submarino cuando está siendo herido.
La dificultad difícil no es muy interesante sin oxígeno. Quizás coloque menos oxígeno en lugar de nada de oxígeno.
I liked the art style and the music.
Muchas gracias por tus sugerencias las tomare en cuenta para mis próximos juegos y me alegra que te guste el estilo artístico y la música.
I'm not sure if I chose the right difficulty, but the easy mode didn't seem so easy. Perhaps the speed of the sharks should be more gradual, and it could use some additional sound effects, but very good work overall.
Muchas gracias, me alegra mucho que te haya gustado
ah hablas español y yo poniendote el mensaje en ingles jajajajaja
si, hablo español pero me gusta mezclar español e ingles en mis juegos jajajaja.
y si, la gran mayoria en esta plataforma minimamente entienden ingles asique mejor hacerlos en ese idioma, muchas suerte capo
Hello and welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! I'm writing this feedback live after having played your game!
I assume this game is a prototype. It works pretty well for what it is. It could use some tuning in terms of going up and down, where perhaps the longer you hold it the faster you move. What sort of game do you hope to make with this prototype? Knowing that can help me and others give better feedback. :)
How am I supposed to dodge these lightspeed sharks when the submarine is so slow?
Disculpa por ese problema, iba a solucionarlo pero perdí el archivo para poder actualizarlo, igualmente muchas gracias por haberle dado una oportunidad a este juego.