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Dungeon Rollers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #4 | 4.750 | 4.750 |
FUN | Was this game satisfying to play or did it bring you joy? | #100 | 3.500 | 3.500 |
Overall | #104 | 3.350 | 3.350 |
VISUAL | Did this game have nice graphics, art or design? | #153 | 3.250 | 3.250 |
AUDIO | Did this game have great music or sound design? | #163 | 2.750 | 2.750 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #204 | 2.500 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I've been thinking about making this game (my first game) since early 2020 and after learning how to do java swing graphics I made my first prototype. It was only map generation and wasn't very pretty so I put it on hold. Then I took a game dev course at University last semester and after exams, I started work on a real build in Unity!
The project started slowly in November and then really ramped up in mid-December once my exams finished.
I hope you give my game a chance! It's a fun little arcade-style game and I think anyone can enjoy it! As I mentioned, this is my first game and I'm really proud of it to be quite honest. I'm eager to hear some feedback and look forward to developing more in the future!
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Comments
I really like the mechanic of this game. It's fun, and it keeps you choosing between protecting yourself and attacking. A bad roll can make or break a fight, unless you've been cheesing it and just keep rolling protect until you have an insane amount of health and then just attacking until the enemy dies. Pretty fun game.
I really like the dice fighting and the skills system. Good job!