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Happy King's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art/Graphics | #5 | 4.286 | 4.286 |
Theme | #7 | 4.071 | 4.071 |
Overall | #8 | 3.804 | 3.804 |
Fun/Engagement | #18 | 3.500 | 3.500 |
Audio/Music | #21 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is a fun little strategy game. I could definitely see it being expanded to let different resources having multiple uses instead of just as money. One thing I might suggest is having a way to perform different actions through onscreen buttons as well as the hotkeys. Hotkeys definitely make sense for someone who's been playing a while and has a good handle on them, but in the tutorial you're asked to remember so many context sensitive mouse clicks and keys that it gets a bit overwhelming. Overall though, great game!
- I enjoyed that game. Nice tutorial, good puzzlish citybuilder. Well polished, nice mood, nice art, well done. My only nit pick would be that I wish I could use the middle mouse button on already placed cards, cause I would end up forgetting what needs what and produce what. The hint on the card was great, but I wish I could've done it on the placed building as well. Cool game ! Very well done and nice use of the theme.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
All sounds are from pixabay
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Comments
I was a bit confused by this game at first, but once I realized you have to place the buildings adjacently for the goods to transfer, I started to appreciate the strategizing here and I think there's potential for a high skill ceiling. It might've been easier to reach if you were able to inspect the buildings to see what their input/output is after you've placed them down, or at least some sort of guide to what they all do, but I still think what you accomplished here is impressive.
the control system slightly frustrated me, if I'm honest ^^; middle click to inspect a card but right click to put it back? and if I right click on a card while not inspecting it, I reroll it? I had a hard time wrapping my head around it. Your UI effects are really nice, but I think I'd prefer the board not to move with the mouse. Maybe make that a toggle?
HOWEVER! I love the concept and the simplicity of the core mechanics. These are definitely games to zen out to, and I wanna keep playing!
Really fun game! I survived 10 weeks. The art is great and the game fits the theme really good. The tiles could be a little bit more cheap.
that was cool and juicy!
Interacting with the game felt nice!
Cool idea, fun to see others using gdevelop