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A jam submission

Oil TycoonView game page

Mining and Refining
Submitted by DemonHunter (@DemonHunterBG) — 2 days, 2 hours before the deadline
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Oil Tycoon's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#223.3393.339
Art/Graphics#233.6433.643
Theme#243.5713.571
Fun/Engagement#243.2143.214
Audio/Music#322.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Cool game ! The esthetic is cool, the classical music was a good fit. I had a little bit of hard time to understand at the beginning but that "?" menu really helped. Nice entry.

Did you work alone, or as part of a group? (If in a group, list their names)
Alone

Disclose if you used any public domain assets or not.
I used a public domain verion of the 1718-1720 music 'Winter' by Antonio Vivaldi

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Comments

Submitted(+1)

interesting concept! I 

The art is original and gets the point across

Nice work!

Developer(+1)

Thank you for playing! I made it so every structure you can build except the silos has some sort of animation.

Submitted(+1)

At first I was a little confused, then I discovered the question mark button. Nice game!

Developer

Thank you for playing! I got a friend to playtest my game before releasing it and figured out that some explaining of how the game works was needed. So I added the button.

Submitted(+1)

Cool

Developer

Cool

Submitted(+1)

Great game. Fits the theme very well.

Developer

Thank you for playing!

Submitted(+1)

I think I lose my Alberta Credentials if I don't give this all five stars. Fortunately, this game is great, so I don't think that's a problem. The gameplay is strategic and challenging, the art is wonderful, and there's a lot to expand.

Developer

Thank you very much for playing and commenting! I am glad you enjoyed my game. I don't know what Alberta Credentials are but I will take that as a compliment.

Submitted(+1)

As a management game, I feel like there could've been more depth to it, like making the player think more about where would be the best spot to place certain structures. The challenges to have a high enough amount of oil in storage also felt slightly counterproductive since it seems like the whole point is to use it as soon as possible. Overall, it's a solid idea that could use some refining.

Developer(+1)

Thank you for playing and for the criticism!

Submitted(+1)

Really fun. The instructions are not the clearest but once you get it it’s nice. Love the visuals.

I wish there was more to it. Sure more maps and more buildings sound good but what I would really like is a “win condition” of sorts. Reaching a certain amount of money/second for example. Or something that uses every type of resource (both barrels+ money) that needs to be maintained for a certain amount of time. etc. I also wish there were some sound effects.

One gamefeel related issue I had is that having to click at a building then a plot over and over doesn’t feel great and sometimes it doesn’t register my clicks when I click the building type.

Developer

Thank you for playing and writing such a long comment! 

An end goal would have been nice. Your idea of a structure that uses every type of resource is really interesting. I haven't played many of this type of games, so trying some before making my game maybe would have given me some inspiration. I had a plan to add sound effects when placing structures but I think I forgot. 

I too felt that the buttons sometimes don't register clicks. I know there is a bug that if you select a structure, sell any structure and then select it again, you have to click twice, but the buttons still don't register some clicks. I don't know why it happens and I think it's more of a fault in the buttons themselves rather than the code.

Submitted(+1)

This game is genious! Love the money-making system, would never have thought of that.

Developer(+1)

Thank you for playing my game and commenting!!!

Submitted(+1)

The game is pleasant, but the map is too small, in my opinion.

Submitted(+1)

Don't agree with that, was just perfect for me, and I ran out of space just as I had enough to buy the next area, and I didn't even buy the third one because I already had unlocked everything by then

Developer

Thank you for playing! I wanted the maps to be small so that there is incentive to expand to the other 2 places.