This was a super fun game to play! I loved the art/models(especially how you mixed pixel art for the fire fly and the 3D models is just so interesting) as well as the gameplay of it!
Also, the music matched so well with the foggy environment!
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.563 | 4.563 |
Overall | #4 | 4.078 | 4.078 |
Audio/Music | #5 | 3.875 | 3.875 |
Fun/Engagement | #6 | 3.938 | 3.938 |
Art/Graphics | #16 | 3.938 | 3.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
None aside from a couple of fonts
Yay I made it home!
Love this interpretation of the theme. I like the effect of the fog that scales with the amount of fireflies and the detail that you're not forced to collect a certain amount. The implementation of the camera angles changing is also done well and immediately stood out. Music matches the vibe well. Overall very polished & I had fun. Excellent work!
Resident Evil meets Pac Man! It's such a cute, fun game. I found myself engaged with trying to figure out how to get around the monsters. The static camera angles provided an extra level of challenge.
Fun little game! The graphics look good and the music works well with the fog to make it more mysterious. The camera changing to different positions and angles mixed with following at some parts is really interesting. Like one of those older games. Though I think it changes a bit too often when near the enemies.
I really like the litle firefly sprites. They look really cool!
Fun game! I think the camera could've used a bit of iteration (maybe a smoother transition between angles, maybe a grace period where enemies didn't move, maybe some tweaked placements), but it really sets the presentation apart. Immaculate vibes overall
Ainsley made it safely home!
Such a great take on the theme! It's all very cute and poetic, I would have played many more levels set in different environments. There is potential for expansion, like to gather and lead lost kids, find hidden collectables, etc... But even as it is right now, your game already feels complete and polished. Great work!
cool concept!
Expanding the fog to explore was a cool idea and the music was a nice background which reminded me of classic rpg games.
awesome work!
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