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Fish Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fishiness(?) | #483 | 2.117 | 3.667 |
Creativity | #516 | 1.347 | 2.333 |
Fun | #529 | 1.155 | 2.000 |
Overall | #529 | 1.309 | 2.267 |
Audio | #530 | 0.770 | 1.333 |
Visuals | #532 | 1.155 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
this is my first game jam and i hope you enjoy my little game
Devlog (optional)
http://i will have a video up on my youtube channel @PenguinArmy24
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Comments
Hi, the idea was nice, but the colliders were too big, I couldn't finish the crocodile area, I invite you to play my game and give me some feedback as well ^^
thank you for the feed back i figuried out after the game jam how i could have made better collision but it was to late. your game looks amazing but my computer isnt letting me play it but ill keep trying
A fun little challenge, however I'd modify the colliders slightly as I kept dying when it seemed like I had plenty of space. I'd also have liked to have been able to move the fish up and down whilst moving left and right to help navigate the tight areas.
yeah i tried to add diagonal movment but didnt have enough time or knowlege
Certainly not bad. The objectives were clear once I bonked into the locks on the shrimp tank, and the challenges were tough but not insurmountable. My main criticism is the hitbox on the fish being MASSIVE in comparison to its sprite - in Lawnmower Lagoon, I died several times in places I thought I was in the clear. The movement was a little strange but not unusable, and it contributed to the feeling of mastering the controls.
yeah if i had more time i probarbly would have changed the hitboxs a bit