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Ecaroh The Dolphin : Defender of the Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #16 | 4.088 | 4.088 |
Visuals | #16 | 4.529 | 4.529 |
Audio | #21 | 3.941 | 3.941 |
Fun | #66 | 3.735 | 3.735 |
Creativity | #68 | 3.971 | 3.971 |
Fishiness(?) | #70 | 4.265 | 4.265 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
Dive down deep to rescue the golden minnows, then return them to the surface for +100 points each!
P.S. > Download desktop windows build if the shaders are too laggy in browser.
Pre-existing assets (optional*)
Music credits & original shader files linked in the description!
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Comments
Amazing job on the visuals and sound design. I almost forgot I was playing a game made for a game jam lol. The controls are really nice though it got a bit repetitive when the enemies stopped spawning when I go too far to the left or right.
Mom I'm scared what the hell is this thing.
Great visuals, did I got highest score?
simply delightful , loved the art and swimming waay to the bottom to the surface, I can do this all day, very relaxing, though I might need a bit of a challenge
thank you! I'm glad you enjoyed the mechanics and game loop so far :)
I had some more ideas I wanted to implement, and wanted to make the eye of greed a more well thought out boss fight, but had run out of time so it's pretty basic.
Do you have any ideas for challenges you think could be fun with the element you enjoyed in this version?
When I was jumping at high speed on the surface I would love to catch something other than the cloud support, like some powerups, or obstacles. perhaps also help people that is getting drawn on the water by getting them back to their boat. but again as starting point this looks really good and have a tons of potential.
Thanks again :) great ideas I'll put them on the list for future expansion ideas!
I genuinely don’t understand how this game doesn’t have more people playing it
This is genuinely really very good. It feels very nice to control, the art is really nice, the sounds are cute and fit it very well and I had a blast playing it.
My only complaint is that it's too forgiving. I feel like I could have just kept going forever but decided to stop when I got to 700. It's nice that you have an ocean floor, but I feel like you need barriers at the sides because I could just go forever to the side and just kept racking up points.
But honestly really great game!
good points! You did find a fundamental flaw in how the enemies are spawned in the current build.. and yeah if you swim horizontally without turning back, you can really exploit it! Thanks for that feedback that's really helpful!
Thanks for playing! :)
Unfortunately my browser crashed when I tried to play but I absolutely love the music and art and it got me really excited to play it! I'll definitely be coming back to this one to see if I can get the build to work.
Aw dang! Sorry about that. I had to implement that load screen to precompute the particle systems otherwise the game lags really bad at the start in the web browser (tested on my Windows+ Chrome browser). I'll be sure to also upload a MacOS build after the jam!
Also what happens if you click "wait for program?" That load screen is when the GPU particles are computing so it might start up eventually!
I'm definitely going to play the build when I get a chance! That way I can experience your game and all it has to offer!
This game is so underrated! Best game I have played in this jam so far!
thanks so much! Glad you had fun!