Beautiful game, the graphics are fantastic!!, I have play it a couple of times, and in a second chance, not sure if it was a bug but the enemies just didn't spawn, but appeared in the HUD as defeated. but overall this was pretty good!!
AnOtter Dev
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This game is soo good, and it has the best room service I have seen in all the hotels I have been, never got this amazing fast and quality service. that being said, great job!!, I enjoyed playing it, it has it complexity as well to beat the enemies without loosing lives, thank goodness is it possible to purchase lives and improve lanterns.
Amazing job thinking on this kind of power and not controlling the player directly, I thought It was made for the NPCs challenge, but it seems it is not tagged with that challenge, perhaps it should, both player and the support are cute!!, the levels were well made!!, kind of difficult too but that can be done with some practice and dying a lot of times as I did.
Yeah I felt the same about the punches mechanic, I imagined the game in a high level abstraction, it didn't result as I imagined , thank so much for the feedback, those are really good ideas to improve the good punches as a reward. I also need to rethink the Q ability because it is what motivated me to do the game similar Dragonball power glasses that reads the enemy powers
The concept of the game reminds me to the JK Rowling web page. which make sense since the aesthetics seems inspired in harry potter. I tried to understand the game though it was hard since it is not user friendly, the following things could be improved:
- game window is too small for the amount of little pieces of UI that are interactable and the texts being displayed, cannot resize to fullscreen neither
- I am not sure why there are two help buttons with different texts that overlaps each other when clicked
- the interactable objects has a very tiny yellow indicator that is hard to notice.
- the colors and transparency makes difficult to read most of the texts and leaderboard
- music and art are nice, generated by AI both though.
just what I needed!, something relaxing to play in order to rest of coding, I enjoyed the dialogues and the office environment sound, felt like I was in an real office, ha I saw some photos that I shouldn't! congrats on the concept, I like the fact that I was on the top floor of the building and had to through all the people on my exit, it happened a lot of times in real life , well done!
- yeah , I thought it was enough to have just score and not a leaderboard
- you can be on corners of the screen, eventually you need to move, but even if you beat it that way, you wont score that much. so that's okay.
- only happens with the player when it dies collecting a health. not big issue.
- yeah it is a minor glitch
- you can always exit on web by closing the tab or if you downloaded the executable, it has always a close button ;)
- that one is something that really bugged me, but had more important priorities to get done before deadline
- that might be just your impression, the music is not positional and the game does not allow to resize.
- sorry you felt insulted, that has a interesting story, the game didn't have powerups to shoot, I was trying to implement auto shoot but the bullets were being spawned like crazy, so I added that as a power up. and again, didn't have time to implement a proper auto shoot. did the game in day and half. I feel very proud of the result despite some things can be improved.