Play FIST Supplement
DoCS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
STYLE | #6 | 4.250 | 4.250 |
Overall | #7 | 4.188 | 4.188 |
SUBSTANCE | #8 | 4.125 | 4.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
BOTANIST and QUACK are just wow. 5 stars
The ROLES provided here are outstanding, and would fit in Mad Science centered games of general 'vanilla' FIST. Worth the download just for them.
The traits are interesting and fun, but have a bit of the Expansion Power Creep that haunts TSR/WotC products.
Very well presented and good traits and roles, I'd be eager to use these in my own games!
A selection of 11 TRAITS and 4 ROLES to add to player selection. All of TRAITS feel right at home alongside the ones from the core FIST book. There’s a nice balance of potentially game altering powers and complications, plus opportunities for roleplay.
I was particularly impressed by the ROLES, which add several motivations that I haven’t seen in other supplements. The highest compliment I can pay them is to say I’m more excited to try out a ROLE like Frankenstein (driven to build your own monster) or Quack (an expert in a totally, definitely real type of science!) than I am some of the proposed TRAITS, which never happens.
I realized that my original comment won't show up on the non-jam project page, so I'm going to repost it there so it will be a public endorsement