Loved the background music, and the throw rocks mechanic. Jumping over pits was very satisfying!
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Get Yeetin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.231 | 4.231 |
Theme | #1 | 4.077 | 4.077 |
Mechanics | #1 | 4.385 | 4.385 |
Music & Audio | #3 | 3.769 | 3.769 |
Art | #8 | 3.692 | 3.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
DUDE! I love this game!!! the fact that you actually have to throw rocks at the golems to get them to throw rocks back so you can clear bigger gaps was a brilliant use of the theme!
Great job!
I really enjoyed this game, especially reading the signs! The concept of the rock throwing was really cool and the signs made the game really amusing. Nice job!
Absolutely loved the music! You made the theme shine, and perfectly implemented the mechanics according to that! Well done! And the signboards? They just give so much character to your game! 5/5!
Thank you! :D
I did my best to keep everything (art / music) minimalistic (yet still fitting) so that I had plenty of time to execute the Theme and mechanics as best I could.
There's just so little time in 48 hours! ;-;
Anyway...
I'm really, glad it worked out, and I'm glad everybody loves the signs so much! ^-^
Wow!!! I absolutely loved this!!! Way to flip the theme on its head!!! At first I thought to myself, of course I shouldn't throw rocks at people that's bad lol (especially knowing what the theme is and all) so I didn't.... and then I couldn't make the jump and I was so confused. So then I was like, well if there's nothing else to do I will throw rocks at these things to see what happens. Wow! Unexpected and so good. Really, really good use of the theme. LOVE LOVE LOVE your funny little signs. The only thing I noticed that I could offer the teensiest bit of constructive criticism about is your sound effect. It has a scratchy ending to it. It kind of hurts your ears lol like nails on a chalk board type hurt. GREAT JOB!
Ha ha, fantastic! I'm glad you loved the game so much!
Coming up with the concept took some serious thinking (and it didn't happen right away — originally the game was supposed to be entirely different until I realized what I was working on just wasn't fun :c ).
But I am thrilled things worked out in the end, and I'm glad you loved the signs so much! (I loved making them!) x3
The only thing I noticed that I could offer the teensiest bit of constructive criticism about is your sound effect. It has a scratchy ending to it. It kind of hurts your ears lol like nails on a chalk board type hurt.Very much noted! (I deeply appreciate the critique, thank you!)
Once I make this into a real game I will be sure to address that problem! ;D
This is an amazing game, it defiantly deserves to win lol. Great idea and difficult in a good way. I would love to see you make it into a full game! 5/5
This game was hilarious, high five! And actually pretty fun to play, gettin them big boulder guys to yeet you across the chasm is great. Nicely done, sign man!
The game's Pretty dang good!
The controls felt clean. I found no bugs (or framerate issues). Art was simple and solid, good use of lighting. The sound worked and felt right. The signs and the story were cool, short, sweet, and simple. Kind of a funny take on the theme.
Solid experience, great job!
Phenomenal! The game was amazing, easy to pickup, the art and music were pleasant, and the central mechanic was a perfect theme. The signs were also a nice touch, as well as the raycasting light source. They were completely unnecessary to the base platformer game, but really go to show the extra mile you went to make a great game. Good job!
a simple mechanic, but still a hint of frustration nice work I like it!
Thank you so much for the commendations! (I really do appreciate it). <3
Polishing the game wasn't easy — movement and level traversal had not been 100% solidified until I hit the four-hours left mark.
I spent the last three hours making levels, and then I just crossed my fingers on a successful build. x<
I absolutely loved this game! So polished for a jam, looks and sounds amazing and I really love the take on the theme and how you’ve turned that into a unique and interesting core mechanic! Would love to see this developed further
I'm so glad you enjoyed the game so much!
Figuring out how to effectively utilize the Theme was truly the most difficult part of making this game (and this Game Jam in general).
I went through multiple ideas in my head and at least one other prototype (which got scrapped) before I settled on — well, what we have here. :)
As for developing this Jam-Game into a real one — I am actually deeply considering it.
One of my favourites thus far! Game mechanics are sweet, game feel is fun and smooth with rock throwing; the Yeet unto others is funny with the golem integration, and over all art style is awesome. i would definitely play this game through if there were more levels. Great job!
EDIT: Just discovered all the other levels. loved it. A++!
Made it to the end! Fun little game, I enjoyed throwing things at people. Nice job!
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