Play game
Icebound Machines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 3.717 | 3.717 |
Creativity | #5 | 4.083 | 4.083 |
Art | #6 | 3.917 | 3.917 |
Gameplay | #6 | 3.750 | 3.750 |
Sound | #7 | 3.333 | 3.333 |
Use of Theme | #10 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Overall, one of the better entries of the jam. Definitely larger in scope befitting and month-long jam. I recommend it.
Thank you for checking it out, and for the in-depth review! About the situation with Laura - I wanted to leave that one somewhat open. There isn't one single "right" way to read it. Her being delirious is a valid interpretation (and one that would lead you to not leaving her there.) I'm glad you found the story engaging!
Thanks for checking out the game, and for leaving an in-depth review! The feedback is very helpful. I did want the portraits in the speech boxes to be abstract, but I think I overdid it, haha.
I had a lot of fun playing the game. I love the story and the decisions. If I find the time, I will play it again with another ending.
The only thing I can think of that would make the game better would be voiceovers, but you can't expect that from a solo developer.
Great job.
Thank you for checking out the game! There's a lot of small variations in the dialogue, and of course the one big decision that leads to the three different endings.
Voice acting is something I'd love to add in the future, if I can find the right people for it. I've found that bad voice acting can actually hurt a game, so for now it's just the little voice barks. It's a good idea though.
In any case, I want to try to convince Roza easier, even if I think that the other options will also be blocked. And of course I'm interested in the other endings.
Yes, I understand that. Better the sound effects than bad voice acting.we worked with voice overs in the last 2 game jams, this time we decided against it because there were only two of us, it would have limited the number of characters a lot and it just takes a lot of time.
I really enjoyed this visual novel. I don't think it fit the theme to incredibly well, but I found the story and overall feel of the game to be really enjoyable. I enjoyed the humor scattered throughout the narrator at the SFX were extremely well done. The SFX really made the world feel alive and lived in. Great jop!
Thank you for checking it out, and for the kind words! The theme mostly comes into play during the endings (which offer three different interpretations of what "recovery" could mean for the characters), but it could have probably been integrated more strongly. Thanks for the feedback.