Play game
Unplanned Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #52 | 3.100 | 3.100 |
Theme interpretation | #55 | 3.300 | 3.300 |
Overall | #59 | 3.200 | 3.200 |
Graphics | #100 | 2.800 | 2.800 |
Innovation | #114 | 2.300 | 2.300 |
Audio | #164 | 1.200 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/sprngr/unplanned-adventure
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really liked that battles happens in popups. Popups are always a throwback. =D
I also liked some aspects in design, such as after attacking, you can run away before you get hit (I cannot remember if I've seen this before) and also it's cool that your HP comes back to full every battle. It encourages player to get deeper inside the cave instead of buying loads of potions. =)
Graphics are pretty, however there are some lines that annoys me in tiles (I don't know if this is only in my case.
Thanks for making it. ^^
Thank you for playing! I can definitely see some of the tiles having annoying lines. It's not my best sprite work >_<
Cute artwork. This game fits the theme perfectly. I like how accuracy and damage is always up in the air. I like the chest at the end ;)
Nice game bro, classic rpg .. gj :)
Nice solid base for great RPG :-)
Sweet treasure at the end of the cave
Great work, I really enjoyed leveling up and the game art. Red Slime FTW! I wasn't able to go back into the cave once I exited through the north, not sure if that's on purpose, but I had to level with Lvl 1 Goblins and Slimes only. Great fun and kudos for trying a new game engine!
That would be because I forgot to link it back into the cave >_< Thank you for catching that.
Great work, man! Those maps™ and that final boss... 👍