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Pack Snack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #89 | 2.667 | 2.667 |
Theme interpretation | #90 | 2.833 | 2.833 |
Innovation | #107 | 2.333 | 2.333 |
Overall | #114 | 2.583 | 2.583 |
Graphics | #159 | 1.917 | 1.917 |
Audio | #179 | 1.000 | 1.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/therealwox/Pack-Snack
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Comments
Good snake game ;) The plans you have sounds good, I agree you could really play around with the ghosts or other friend/foe mechanics and make something pretty interesting!
Cool take on the game! Now I'm wondering if the ghosts are friend or foe :) You could really play around and develop this mechanic.
I love snake. Is there any mechanic planned where you can grab something and then start eating the ghosts like in pac-man?
Yes, I was thinking about making some powerups which allow you to become temporarily invincible, kill ghosts, things like that.
I like the idea, a little twist on the classic snake. I did encounter an odd bug where a ghost spawned on my head. Other than that it's a great starting point, especially for only 2 days of work :D
Nice game :D Maybe the amount of ghost should depend on the length of the tail rather than the time spent playing :o ?
It's actually dependent on how many times you've been hit by a ghost, each time one more ghost is added. However good idea, perhaps I could implement different types of ghost.
Simple elegant but i encountered a bug. If i make a spar U turn i would die.
Oh yeah that, I know what's causing it, I will just need to make some changes later on to the input code to protect against it.
Would be good has a background sound. Well done!
that's weird... Are you able to send me what the JavaScript console says? (Would be under the F12 Developer stuff). If you can I'll see if I can find what's causing it.