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A jam submission

Lunar Rider - Jam Edition!View game page

You are the best space fighter pilot ever! Complete challenges and win GLORY IN SPACE!!!
Submitted by Some Pixel Guy (@SomePixelGuy), rocleemusic — 17 hours, 37 minutes before the deadline
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Lunar Rider - Jam Edition!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#663.4623.462
Graphics#1083.4623.462
Overall#1133.2313.231
Gameplay#1452.9232.923
Innovation#1482.9232.923
Theme interpretation#1842.9232.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/PShields560/Game-Off-2020-Project

Theme interpretation
You said moon, I heard space shooter!

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Comments

Submitted

Interesting concept! I like that it had a kind of puzzle element to it

Submitted

Holy... The visuals are glorious, though the grid warp made me a bit seasick :D

Is it intended that I can buy every upgrade right from the beginning?`


Well done!

Submitted

Interesting game bro! Almost got an epileptic attack though! For a more thorough review find below!

00:15 Lunar Rider

Submitted

Probably my Mozilla's issue, but i cudnt get the movement controls to respond, art looks very interesting, tho u shud put up some epilepsy warning XD

Submitted

Fun game :) I really like the art and the music fits nicely. Is it possible to destroy the big asteroids with the gun?

Controls were a bit unintuitive for me at first but eventually I got better at it.

Submitted

Nice game, really  liked the   visuals.

Submitted

Hey, nice game ! You put a lot of work to it. Enjoyed the art style.

Submitted

There was some great stuff going on in your game. I really liked some of the puzzle mechanics you used, namely the ball, and advanced the difficulty well in the late-level by combining the previous skills the player learned through the level. Good level design.

The art style grew on me. Though I did find the main menu difficult to read or explore because it was harsh and maybe not the best style for information-seeking. I'd recommend more contrast when it comes to the UI.

Gameplay was fun and was tight and loose at the right places. The only thing that seemed inconsistent or was hard to get my bearings on was the use of the right mouse to arm my weapon and it shot inconsistently. That could be tighter or eliminated altogether. Just one click shoot.

Otherwise great submission. Nice job.