Thanks for playing it and the great review.
jameshuk
Creator of
Recent community posts
1. Left mouse drag? Instead of Right Click+D for delete you could have a delete button, which deletes the last moon you placed or moved?
2. Hints are definitely a good idea, but I think some people might want to try to progress without using them. Instead of rearranging levels another suggestion might be, if you complete x levels of mechanic area y, you also unlock the first level of mechanic area z. I'm thinking of something like Mario 64, where I think there are 6 stars available in the first world area. However I think you only need 2 or 3 to unlock the second world area.
Nice gravity based puzzle game. It was quite relaxing to play and an interesting idea. Couple of suggestions:
1. Make it left click only? Perhaps by adding icons for the button presses, and removing the right click system which I found a bit fiddly. Then it would be touch friendly, and also wouldn't need the forward/back browser fix.
2. I got up to stage 10, the level looked a bit too tricky at that point, I had a couple of goes but was so far off I gave up. I wonder whether it would be worth opening up new mechanics before making the challenge too hard on levels? Perhaps the levels could be rearranged? Or maybe the "complete the level to open the next one" system could be loosened up a bit?
But overall very nice puzzle game.
Fun game, I enjoyed playing through it, very polished. Some slight quibbles I had were, I would've liked to jump and shoot, and sometimes the camera position made me feel like I was taking leaps of faith. Also I used my moonshot at the wrong time, which meant on one level I had to keep getting killed so I could try it again and build up enough moondust.
But overall really fun experience, great job!