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A jam submission

Suns, Moons, & Boons!View game page

Walk in the light, stalk in the shadows, and become heroes!
Submitted by CitizenDevelopers (@CitizenDevTeam), CitDevChris (@creighcl), cman1526, michaelha, Chris - CDT — 15 hours, 46 minutes before the deadline
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Suns, Moons, & Boons!'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#54.5604.560
Overall#323.8403.840
Gameplay#493.6403.640
Audio#693.5603.560
Innovation#1333.2403.240
Theme interpretation#2193.0403.040

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/CitDev-io/game-off-2023

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Great job! I really liked the design of different characters and environments. It's a bit sad that animations for many enemies and attacks were not finished.

The mechanic of balancing basic attacks with special attacks is very interesting, but it means that most of attacks player uses will be basic. Still, I think the orb economy is a great idea and would work well with more characters and greater variety of abilities.

Overall, I'm very happy with the game! Good luck with your future projects!

Submitted

Very cool! Always love a turn-based combat game. Graphics and art style were done brilliantly, my favorite part of the game. Also nice to have the audio all included, though some slightly more intense battle sounds would have been satisfying. Everything felt smooth, only would have enjoyed some more between-battles context or in-game tutorials so I felt I was making more use of the battle-system's complexities, but that's all extra stuff. For a month-long project this was great!

Submitted(+2)

I like fantasy turn-based games very much! This one is no exception: great artwork and lots of variety and mechanics. I think it could be improved by adding some animation when characters die, but still a great job.

I just have one curiosity: is there any feature you had to remove due to time constraints or other limitations? I opened the topic "The Features Cemetery" and would love to have your input :)

Viewing comments 23 to 21 of 23 · Next page · Last page