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Soul Advocate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #77 | 3.800 | 3.800 |
Graphics | #170 | 3.300 | 3.300 |
Audio | #186 | 3.000 | 3.000 |
Innovation | #306 | 2.400 | 2.400 |
Gameplay | #333 | 2.300 | 2.300 |
Overall | #343 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Stuntznerd/soul-advocate-gameoff-2023
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Comments
The dialogue was amusing and kept me interested in completing the game and it was a fun puzzle to figure out how to balance out the scales. Nice job!
I really enjoyed the artwork and music style, very fun very relaxed. Loved the Azamoth party at the end.
Nice game! I like the music and art design, and the game mechanic is also nice designed.
I started playing in fullscreen mode and I got a bit confused as to why nothing happened after I balanced the scale the first time. Turns out the dialogue got cut out in fullscreen mode for my resolution.
No biggie though, I stopped playing in fullscreen and kept on playing. I like the art and the diverse visual interpretations of different deities. Good work, it was a calm and chill playthrough for me!
Nice work following the theme! Go on :D
Nice game. I like the art. Thumbs up.
I like the art, but the gameplay seems kind of broken. The weights seem to update inconsistently or not at all.
Yeah it was definitely broken. Should be working now though :)
the pointer is a little wonky but I like the artwork and the theme interpretation!
Thanks for the feedback! A whole lot was wonky, but I fixed the game and it should be playable now. It's definitely not our original vision, but it's the first game I've ever made, and I'm pretty proud of how it turned out :)
Nice job! Although the game itself feels rather "empty" the mechanic which is in place is decent! Nice take on the theme. Just one thing I am not sure about whether I got anything wrong is that the right scale does not really update the weight sometimes.. don't know if it's me or the game
Yeah, unfortunately, we ran into some game-breaking bugs on the last day and just didn't have the time to fix it. We also had to pare down several features. I went ahead and kept working on it though since it was so close to being finished and my main goal with this jam was to just to start gaining experience. Anyway long story short, the current version is playable all the way through now.