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Acolyte's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #197 | 2.828 | 4.000 |
Overall | #276 | 2.593 | 3.667 |
Gameplay | #279 | 2.357 | 3.333 |
Graphics | #300 | 2.593 | 3.667 |
Theme interpretation | #345 | 2.121 | 3.000 |
Audio | #373 | 1.650 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/JacobH010/GameJamPrototype
Game description
Navigate a chaotic landscape where discarded remnants from countless realities converge. As a student of the unknown information is currency, your task is to sift through the ever-shifting junk in search of valuable knowledge—hidden secrets, technological blueprints, or fragments of forgotten civilizations. Every discovery could mean survival or unimaginable wealth.
But beware—you're not alone. The junkyard teems with otherworldly scavangers who prey on unsuspecting acolytes such as yourself. Be careful they are smart, individually they are weak but they will not be alone. With danger lurking in the shadows and the stakes high your wits and reflexes will be your greatest allies.
Explore, uncover, and survive in this hauntingly beautiful dystopia where knowledge isn’t just power—it’s the key to everything.
Theme interpretation
It was the main insparation for the lore of the world. Where you play as someone searching through other worlds secrets to try and advance your own worlds technology and make money along the way.
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Comments
Amazing game. Great concept and gameplay. Very unique way of interaction with character. The reloading mechanic reminds me of similar in game Endoparasitic.
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Best
GreatGranPa
The setting is very cool and combined with the gameplay mechanics, it makes the game a real thriller. I loved how you did the reloading and other on-screen stuff btw, kudos. I would have improved the feel of the gun barrel when it goes up, it was a bit too slow. Other than that I would have increased the brightness of the light sticks and made enemies less fast when they charge you or more predictable. Good job overall, I really enjoyed it!
Cool idea. I think things got a little clumsy with the gun - it was very Oregon Trail in mechanics, but I though I reloaded and the barrel was locked in place, and then it opened again? The choice in resolution with the flashlight effect worked well with the mysterious ambiance.