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A jam submission

Echoes in the deepView game page

Battleship + Minesweeper Roguelike
Submitted by GettingRekt — 2 hours, 16 minutes before the deadline
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Echoes in the deep's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#623.5003.500
Theme interpretation#1353.3333.333
Audio#1383.1673.167
Innovation#1553.0003.000
Overall#1983.0003.000
Graphics#2872.6672.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/sehlenola/github_gameoff_2024

Game description
Battleship + Minesweeper roguelike with dice mechanic

Theme interpretation
I wanted to make a sonar-based game for a while. And "Secrets" fits quite well for submarines.

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Comments

Submitted(+1)

Good fun, thanks for sharing! I enjoyed learning how to make the most of the dice, with the various action mechanics which worked well together.

Submitted(+1)

I like the general concept, the minesweeper/battleship combination works well. Also the abilities and dice mechanic is great. The presentation is a bit too windows95y, if you give this a more modern look, I believe this could be a great casual mobile game for example :) Background music was nice and unobtrusive. 

Submitted(+1)

Great idea, great game! I felt like the numbers were not as helpful as I began revealing submarines, since the field was so small it was unclear which numbers associated to which subs.

I'd love to play this on a larger map, maybe with 5x as many squares and a few more submarines

Submitted

(please rate my game, too)

Submitted(+1)

I'm probably stupid but i cant figure out the game loop - please add a how-to!

Developer(+1)

Thanks for playing my game and your feedback. I added gifs with instructions on the game page but I'll add a short summary here as well.

  • Drag dice to the abilities to use them and find submarines.
  • Tiles will say if they contain a submarine, or how many of the neighbours do (like minesweeper-game)
  • By using the "Ping" ability on empty tiles and the "Depth Charge" ability on the submarine square you will get a smaller dice back. Really useful to make 4 dice last many tiles.
  • When all the dices have shrunk to crappy 1:s, spend a reroll in order to access the better abilities again before being forced to "End Turn" to get more dice.
Submitted (1 edit) (+1)

Good job, it gave me Battleship+Minesweeper vibes. I wish I had more turns to play, and also a specific music theme for the gameplay