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A jam submission

Secrets of the MazeView game page

Fly through a multi dimensional maze and reveal hidden secrets.
Submitted by tripod, laersn — 3 hours, 58 minutes before the deadline
Rated by 8 people so far
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Secrets of the Maze's itch.io page

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GitHub repository URL
https://github.com/tripodsan/secrets-of-the-maze

Game description
Find your way to a multi dimensional maze, find hidden secrets to advance to the next levels and defeat swarms of enemy ships.

Theme interpretation
The maze has secret rooms that contain keys to other dimensions, which are hidden by default. Solve all provided levels to reach the big secret of the maze.

Wildcards used (optional)

Cheat Mode

Let players break the rules with things like infinite lives or invincibility

Speed Run

Make time the enemy

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Comments

Submitted (1 edit)

Just everything is perfect for this game, the graphics, the audio, the design and the difficulty. This is the only submission that I have played this long, got all 3 blue dimensions, and 2 red ones. The enemies were scarce, but still daunting. I enjoy these fast-paced games! The player controls were a bit hard to get used to, but they are perfect! Just an amazing game, you did it!

Also Also, the effects were… I don’t know what to say, those shaders, I might steal some of them from your repo, sorry about that, I can’t resist

Try out mine too!

Submitted

Love the graphics — very polished. Wow, I'm bad at these kind of games!

Submitted

The controls are a bit difficult to handle and I personally don't like that much, even if I think it was done by design. Instead I really liked the effect of the background when the player accelerates and also the hidden parts of the level that appear grayed on the background. Very nice done!

Submitted

cool, cool

Submitted

Awesome game, great job! The space warp effect is amazing! Thanks for making cheats available without them I would not have been able to reach the end of the universe. I think that the ship's movement, especially when near walls could be much better it terms of feel. The red enemies that chase after you and you can drag into walls, is great game design. Finally I think the goal wormhole collision is way too small.

Developer

thanks for playing.

that the ship’s movement, especially when near walls could be much better it terms of feel.

true. we wanted to have a “slide / snap to wall” feature, but this sometimes causes problems with the “bounce” feature. maybe we remove the bounce altogether, but we found it might be interesting for speedrunning.

Submitted

Yeah I really liked the bounce!

Submitted

I enjoyed the game, especially the great gameplay and navigating through the maze. The music was nice, though it became repetitive after a while—perhaps a longer base loop would help. The graphics are simple, which I like, and I love the effect of the space moving under the spaceship.

Developer(+1)

Thank you for playing. yes, the bg sound loop gets a bit boring (imagine me, playing it over and over again during testing :-). we wanted to add longer music (and sound setting sliders), but there wasn’t enough time.

Submitted

I liked the background music, it fits very well with the aesthetics and I found the gameplay entertaining although somewhat difficult to handle at the beginning.