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A jam submission

Souper SecretsView game page

Discover secrets using soup ingredients
Submitted by asterbot, InvertedCarrot — 2 minutes, 31 seconds before the deadline
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Souper Secrets's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2102.7393.000
Theme interpretation#2732.5562.800
Overall#2852.5562.800
Gameplay#3002.1912.400
Graphics#3282.3732.600
Audio#4431.0951.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/asterbot/game-jam-2024

Game description
Discover secrets by soup ingredients

Theme interpretation
Lots of secrets!

Wildcards used (optional)

Cheat Mode

Let players break the rules with things like infinite lives or invincibility

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Comments

Submitted(+1)

Very interesting game! I really liked the mechanic where each ingredient gives its own ability (tofu was extremely useful).

The visual style is simple, and it’s a shame there’s no music, but the gameplay is worth putting up with that :)

Submitted(+1)

Very cute! The web build ran smoothly and the mechanics are interesting. The one part I found a little frustrating is that the level design is a bit punishing when you're experiencing with ingredients. I fell a couple of times while trying the power given by the nuts.

Otherwise, it's quite a brilliant interpretation of the theme and the graphics, while simple, are very fitting and cute. Thanks for making that game :)

Submitted (2 edits) (+1)

Note to anyone downloading this on windows, Godot exe sometimes flags windows alert, game seems safe to me. Note to game maker: you might consider web-building Godot games as they tend to flag on windows sometimes.

Cute little platformer, love the cat spire and it's got a decent run cycle. The central premise is pretty cool too, finding ingredients which also give you abilities to move. I think it's a little punishing to spend ingredients for powers, maybe the spend rate could be a little lower? I liked the cat ghost and the descriptions in the guidebook were pretty nice. The platforming probably was a little floaty and overly precise  more speed, wider platforms would probably be an improvement and a little platform stick. Sprite work and tileset are good. Overall I can see a lot of love here and a lot of ambition and complexity in design.