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WorMaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #33 | 2.644 | 3.100 |
Fun | #39 | 2.004 | 2.350 |
Audio | #41 | 2.047 | 2.400 |
Originality | #43 | 2.260 | 2.650 |
Overall | #44 | 2.175 | 2.550 |
Visuals | #50 | 1.791 | 2.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game and concept, but the panning textures made me little bit dizzy lol, but it is very fun indeed, loved the smoothness of the controls, we would love if you could rate our game too :)
Good game, I really had fun playing it. A little more polishing to the art and mechanics and this game could turn into a really awesome game. Still, good job with good results in a short amount of time :)
I enjoy playing it, I would recomend polishing some of the art and trying to add some more mechanics on further levels.
ok thanks)
Hi! I'll be playing Wormaze tomorrow on stream along with several others games from the jam at 3:30pm EST. I'll be talking about any interesting design decisions as I play, and suggesting improvements if any come to mind. Please feel free to join me live, it'll be extra fun to chat together about your game while playing it :)
ok,
I will be on stream.
Here's the segment where I played your game! I liked your take on the theme, it's a cool idea to have the worm move forward automatically so then the player is just responsible for steering. It'd be nice to see some way to fight back against the black holes, like maybe you have 3 bombs per level which you can use to destroy a black hole and escape a tricky situation. Great work! :)
yes I saw it on the stream, thanks!
I would love to play this game if there was a browser version of it! I only run on MAC at the moment.
I tried to create a game on webgl but the current version did not support compute shaders :(
Aww I'm sorry to hear that. I really wanted to try your game too. D:
i can replace compute shaders to some objects or normal shaders but its will be less fps and less intresting(i think) also i think that i can release this game to google play(build on android) .
So yeah i can replace compute shaders and release ver for web )
Ooh thats something worth trying. If it can help atleast release the game to more players that would be awesome!
Thank you :D
this game is a little rough around the edges in terms of visuals but is also really nice in terms on the lighting (on the good PC version) it sticks true to the theme well enough and the controlls are straight forward, fix the asthetics a little and add a 3* scoring system and u have a decent casual game here!
Thank you for a good idea!
i will fix some visual elements!
I remember... start this game yesterday....and all in fog...worm, anomaly, moving grid... And bam! Morning is come :D
Extremely strange visual style, but very interesting. I like it!
Good job!
Thank you
what an interesting story :D
Oh man I feel cheated not knowing what's next. Had fun though. A little less motion sickness too. Keep up!
Thank you :)
I think that it's more, don't turn quick enough, you die in this game. Because not once did i stop, yet i still die for that reason. There is too much going on on the screen with all of the hexagons, and it kinda difficult to look at for long.
Thank you!
Very good that you described the problem to me.
I will try to fix!