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Glowflower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #4 | 3.875 | 3.875 |
Overall | #8 | 3.406 | 3.406 |
Audio | #9 | 3.031 | 3.031 |
Fun | #13 | 3.000 | 3.000 |
Originality | #14 | 3.313 | 3.313 |
Theme | #28 | 2.781 | 2.781 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game aesthetic is very well polished and the overall post process really gives a special touch
Really enjoyed that you gave your game a simple yet charming story. Both aspects make your game a one of a kind game for a jamm like this
Keep up the good work : )
Thanks!
A small update has been published that fixes performance!
Pretty cool! Impressive work with the lighting effects. Combined with the music, it gives the game a really tranquil atmospheric 3am vibe. It's a tough game but I enjoyed it. Maybe there could be more different types of slime and they could give you different abilities.
Thanks! That's a great idea!
+1 for Story. Web version super laggy, but you knew that already.
Thanks! Yeah it's kinda unfortunate that it's laggy. I'm definitely gonna improve the performance after the jam, just don't have any time at the moment
I really like the storyline behind the game, overall great work.
Thanks!
Fun and fell in love with the visuals. Nice that you included a story!
Thanks!
A very well polished game! I like the cut scene at the start and I just doesnt feel like a jam game, it is VERY well made and polished. I also like the art style and the post processing effects throughout. Solid game!
Thanks so much! :3
Very simple, but polished game. The idea is quite nice, you could make a sweet rogue-like starting from it. The movement could be more dynamic though, otherwise it's quite chilling. Good job. :)
Thanks for the feedback!
very pretty game, and you had time to do a whole cutscene exposing the game story! good job. the movement delay, im guessing is there for balancing, but it feels frustrating. other than that simple but fun.
The movement delay is kinda because of animation sync issues, and i was kinda lazy and couldn't be bothered to fix it properly XD
I kept running into a bug where I could no longer move. the character just sits in place and swaps looking left to right. I can still shoot. Just cant move. I like the little story, the visuals are gorgeous and the bit of gameplay I did get to was enjoyable! great work!
Yeah that bug does seem to appear sometimes. It only seems to happen when the game lags :/ At least for me. Really unfortunate. But thanks for the feedback :3
it's still a great entry though!
Really like the game and concept and art, even thought the lag on the browser version, it is nice! And I get the lag of the browser one. I dint even done one because its complicated on unreal xD
Good Job!
Thanks!
I really love the aesthetic and sound design! I wasn't able to get a high score as I kept finding that I would shrink no matter what I did :'p
Thanks! Don't worry, not everyone's good at these kind of games :P
The movement is like a slime, you can only chose a direction when you touch the ground :3. Thanks for the feedback
Great visuals and such a great job that you even made a short cutscene at the very beginning. The thing is, the game feels performance heavy and not optimized (mainly because, Unity doesn't do well on browsers), I really wanted to play it more but I had a hard time with it. But overall, great job! I'll probably play the download version in the future so I can play it more Haha.
The game runs a lot more smoothly on the download, that's why i put a warning in the webgl version :/. Thanks for the feedback, next time i will work more on optimisation :3
I really love the asthetics of this game! I like the idea and think you guys polished this game soo well in so little time! I feel like my only real problem is probably just my own skills, because I got a tad overwelmed by the weighty feeling on the character. You guys really nailed this game! Good job!
We spend 1 say programming the base game and 2 days polishing. We wanted it to look and feel as good as possible. Thanks so much :3
The Visuals in this are great, the lighting is really nice, My only real complaint is lack of obvious health loss/gameover mechanic, the shrinking is a good idea but i feel a flashing at end of life might help. other than this my only other critique is have the character movement be faster, or instead of one large movement then wait have smaller movemnts but more frequently. but honestly top nitch visuals!
Thanks for the feedback!. There is a gameover mechanic, when you shrink too much you die. The health is supposed to be indicated by the size, and that's why there is no health bar
nice game :D I got a highscore of 1000. The lighting is really good and so is the art and music :) good job!
The game seems to be not very well optimised, so there may be lag on slower computers
my score 775.
interesting game with good graphics and audio
Thanks!
Very nice game good job!