Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Snake in Endless MirrorView game page

Snake with mirrored healthbar
Submitted by ヾ(^-^)ノ (@dr_sensor) — 4 minutes, 38 seconds before the deadline
Add to collection

Play 🐍in⧎

Snake in Endless Mirror's itch.io page

Results

CriteriaRankScore*Raw Score
Web Monetization#12n/an/a
Graphics#383.1133.231
Audio#572.2982.385
Overall#622.5352.631
Theme#622.8913.000
Innovation#632.2982.385
Gameplay#662.0752.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Category (optional)

Web Monetization

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I'm a fan of 1-bit pixelart, but there is no clear visual clue as what may kill you and what is just decorum. Have that distinction would focus the game imo. Any reason why the pause button isn't the classic || symbol?

Developer (2 edits)

My game actually not using any custom font or font icon. I only use default system font which have emojis and unicode symbols. The pause button actually not a gear⚙️ emoji but unicode symbol . Unicode symbol has consistent offset than emoji so it’s easier to center. Play▶️ or pause⏸️ (or both⏯️ would likely not fit since it’s emoji while the button shaped as circle and have double line border when hovered/activated. I apply that animated CSS border-style on all buttons in the game.

My current options to provide visual cue for my first patch:

  • make it animated (require change on the plugin I use)
  • add black outline, dot, or sparkle (require change on my tileset.png)
  • just stack additional tile in the insert tile object (not sure if Tiled editor can automate this 🤔)

Thanks for playing and the feedback 🙌

Submitted(+1)

Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1006814788?t=01h24m40s

Submitted(+1)

I like the game and it's art style, 

The game is little bit hard 

And i like how you can change the player status it's like an evolution game

I notice you can't die when you fall 

Developer(+1)

Yups. Still working on the falling system. It requires a bit of change in the plugin I use. Rather than dying, I intent to teleport player to the top to give illusion that the map is endless. Although they might die from landing to hard (as long as they not set the status to be weightless).

Maybe I should give an option for playing in normal mode. I’m not sure whatever keeping this as a rage game or pivot it to other genres 🤔. In my tilemap, each object has a property to set the chance of player encountering that object but I’m not yet implement this in my code.

Thanks for playing and the feedback 😊

Submitted(+1)

I really like the style of the graphics in general and the idea. It might need some polishing here and there :). The controls felt a bit cluncky, but maybe it is intended and I did not spend my increased web-monetization calories wisely :).

Developer

Thanks for playing 🤗

Originally I intend to randomize the parameters so that player have different feel each time they visit the game. However, the day before the jam end…

“Oh screw that. Let’s just make it slippery” 😂

Submitted(+1)

This definitely is a hard game! Instructions are definitely helpful to figure out all the things because a lot happens at once and everything has only two colors. But I guess that is the gameplay you were going for 😄. It took me a lot of tries, but eventually I managed to stay alive for longer than a few minutes :D

Developer (1 edit) (+1)

Thanks so much for playing the game. I guess I accidentally successfully making this as a rage game. I hope you get frustated in a fun and healthy way 😃

Wikipedia: John E. Sarno believes that repressed rage in the subconscious leads to physical ailments.

Btw, player can tweak the snake movement to make it easier or harder to control. Though I doubt it will make the game easier 😂