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Core's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.351 | 4.351 |
Overall | #4 | 3.822 | 3.822 |
Audio | #7 | 3.730 | 3.730 |
Theme | #14 | 3.919 | 3.919 |
Gameplay | #18 | 3.757 | 3.757 |
Innovation | #39 | 3.351 | 3.351 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi!
Passed the game! The animation of the core moving away perfectly emphasizes the end of the game, it really gives a sense of completion.
When I first started playing and landed on the core, at first I couldn't figure out what to do, but then I was opened up to the first section, where for the first time I fell hard into the textures, so deep that it was even fun :D. But the second time everything was fine, after the 2nd section when I realized that you have a save point after each section, the shortest way back was through revival :).
Traps in the form of gears, spokes and main machines in sections look cool!
The sound and graphics are perfectly immersive, I really liked and really enjoyed your game - congratulations!
Man that means a lot, thanks so much! Glad you enjoyed :)
Hello again, could you please let me know what technologies you used in the development of your game? Interesting :).
Hi, As in engine and stuff? Well I developed the game on Godot 4.2, which has its own native coding language and node system which I find easier to work with, and all the assets and sprites were drawn by me on Krita. Sound wise I got most from leftover sound bits from other projects, but a good few were from pixabay, so some cheeky free sounds. :)
[btw sorry for late response I only saw now lol]
Oh sure, thanks! :)
Wow.The game looks amazing, incredibly smooth.Gameplay is damn fascinating.
Amazing! You really leaned into the theme and it looks fantastic!
Thanks, glad to hear !