I like the creepy atmosphere, especially the way how the divine gods chase the player!
Play Gold
Ond's Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #79 | 1.722 | 2.615 |
Mood | #81 | 2.025 | 3.077 |
Gameplay | #84 | 1.823 | 2.769 |
Overall | #85 | 1.886 | 2.865 |
Visuals | #90 | 1.975 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Comments
Great submission, I absolutely love shooting the chimes. Someone below mentioned serious sam vibes and I couldnt agree more. I played it tonight on my livestream if you wanted to check it out for my feedback you can here.
I really like this game, its surreal and the good deities are so creepy.
When the gold was bouncing off them I think I had a metaphysical crisis (but in a good way).
Serious Sam meets Monty Pythons Meaning of Life.
Please polish and expand this!
Really nice game, simple but well executed.
Needs a little more variety and peril to make it more of a challenge, however overall it was fun and it works!!
112 gold ;P
The idea of this "gambler" mechanism is interesting, but there should be more challenge in the game (the buddhas should be faster with a time and also have possibility to go through the walls - now it's easy to stuck them behind wall and just collect respawning gold in safe place). There should be also some use for a gold (buying new skills? progressing to new levels?) because then the gambler mechanic will really work (if I want to jump once and try to collect as many gold as I can, or should I rather use safer tactic, and jump few times to collect smaller amount?)
The damage sound is super scary! :D
hmmm you should really package the game as an executable rather than ask people to build it... I personally didn't want to open my visual studio where my personal (or work) stuff are used etc, just for this.
Yeah, I wasn't able to play this either. When you go to build the game, zip up that entire build folder with everything and upload that instead of the project folder and the .exe separately. That should do it.
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