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Happitown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #74 | 1.854 | 2.714 |
Mood | #75 | 2.147 | 3.143 |
Overall | #88 | 1.830 | 2.679 |
Gameplay | #90 | 1.659 | 2.429 |
Visuals | #97 | 1.659 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
URL
https://github.com/AFKRenegade/Happitown-Gamejam.git
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Comments
Once again, I really appreciate the compliment, and I'm not feeling down from the ranking because it's been nice getting some good criticism from all the comments and ratings! Nonetheless, I appreciate the concern!
I really like this one when it gets weird, not to give spoilers but good job. It did end up crashing on me so I didnt get to finish but I like what you are doing with it. I played it tonight on my livestream if you wanted to see it you can here.
Thank you for taking the time to play the game, it's really helpful to be able to watch someone play the game! I'm glad you enjoyed and don't worry, the crash was intentional!
Good submission. Well done.
Thank you! I appreciate it
I genuinely enjoyed it, in some ways similar to our game, in some ways very different.
Loved the witty lines oh heavenly creator! Loved what happens to the people.
Make more stuff like this, or become a writer, or do whatever you want.
Thanks for the compliments! I'm really glad you enjoyed the writing!
Was strange but I think in a good way!
You need to obvously work on the graphics etc. as below, but the story was funny so I enjoyed it!
Well done!
Thanks for giving feedback! I will definitely be making graphics and general coding a stronger focus for improving! Nonetheless, I'm glad you enjoyed the story!
Big ups for the story and overall mood. I found the unfinished character and all, pretty cool way of breaking the fourth wall!
I got stuck in so many places though :( It was hard to play because of it :(
Thanks for the critique, I'm glad you liked the story, and I will get better at fixing bugs and making controls less likely to get stuck!
The visuals and gameplay (especially control aspects) need some work, but the story and mood is very cool :)
I enjoyed dialogs and the spookyness (this red glitchy thingy is really weird!). And I always appreciate breaking a fourth wall, so big kudos for that! :)
Maybe in future you could make it more like an old Zelda/Pokemon games, with this kind of isometric perspective, and that you can really explore this small, spooky village.
Thanks for the kind words and helpful critique, I will definitely work more on my skills with controls and programming for the future, and I'm glad you enjoyed the story!
Got stuck in the clouds when falling between them. Coins UI is overlapping the game too much.
But I like the idea with dialogues and talking to NPC. Maby if you can get something from them, rewarding. That could be a cool idea.
Good job :)
Thanks for the feedback! I realize as I went back, a lot of things were buggy, but I'm glad you still enjoyed it