Play game
Afterlife's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #464 | 2.667 | 4.000 |
Mechanics | #706 | 1.833 | 2.750 |
Aesthetics | #711 | 2.000 | 3.000 |
Fun | #752 | 1.667 | 2.500 |
Music | #837 | 0.833 | 1.250 |
Sound | #850 | 0.833 | 1.250 |
Story | #871 | 0.833 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://opengameart.org/content/mummies ; https://opengameart.org/content/skyll-floating-skull-worm ; https://opengameart.org/content/egyptian-tileset ; https://opengameart.org/content/pyramid-background
Link to your source?
https://github.com/taradavies/afterlife-gamejam.git
Leave a comment
Log in with itch.io to leave a comment.
Comments
It's really difficult, but great artstyle! :)
hey there, would have loved to play it - it looks promising. unfortunately, i kept dying on the first platform over and over. or maybe that's the point? "death is not only the beginning - but all there will be from now on!!!"
yeah, maybe not ;-)
Hi! Were you by chance hitting the pipe? Someone else was experiencing this because they thought the pipe was a platform. The first jump can only be done with a dash (L-Shift) and that has a 1.5s cooldown. Thanks for trying my game!
that is exactly what happened!
Ah yesss! The pipe shouldn't be touched. Thank you for trying out my game!
I was blown away by the graphics and the artstyle but the dashing is a bit buggy because it flew me to the end of the map and then I died but everything else is really really cool.
Keep it up!!!
Thank you so much for your positive feedback!!
I'll be fixing the dash :)
Hey there, I was looking forward to play this, but when I touch the first platform I instantly die, so i can't progress. :( Also dashing doesn't seem to work most of the time. Great cover image though. Made me wanna play the game. :)
Hi Sorokan,
I am so sorry about that! It's never happened in my play testing. You're sure you didn't hit the pipe?
I really appreciate the positive remark on the cover :)
Ok, so I just gave it another try and I realized it was just me beeing stupid. It didn't come to my mind, that you are supposed to dash midair. So I assumed the pipe is in fact a platform, as there is no way to get past it without dashing. It was late yesterday... :D
I haven't made it to the end yet, but it is definitly fun to play. The only thing I really missed was checkpoints, so you don't have to start all over again when you die.
There are some problems with the dash though. Is it possible, that this is framerate dependent? Sometimes I move to fast, I can't even see my character and instantly die. I assume you update the charaters position in the Update() method? If so, make sure to multiply the distance with Time.deltaTime. (Didn't really have time to look into the source)
Also there are some weird interactions when pressing jump and shift together. In general shift seems to increase the speed and uses the current player's direction, which can cause the dash to either not work at all or go up or down instead. Try overriding the player input with the player's facing direction to make the behaviour consistent. ;)
Wow I really appreciate your time and feedback. Thank you so much for everything I will most definitely take another look. I think you're completely right about the Time.deltaTime for the dash. Thank you!! Also, your game was awesome.