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A jam submission

Twilight MoxieView game page

Defeat the dragon and become a hero. Made for gamedev.tv game jam.
Submitted by slipperyfox — 22 hours, 27 minutes before the deadline
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Twilight Moxie's itch.io page

Results

CriteriaRankScore*Raw Score
Music#3382.9463.125
Fun#3513.0643.250
Sound#3822.5932.750
Mechanics#4372.7112.875
Theme#4482.7112.875
Story#5751.7681.875
Aesthetics#6532.2392.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
music by subspace audio, icons by kenney, icon by lorc

Link to your source?
https://github.com/duc55/Twilight-Moxie

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Comments

Submitted

nice game!  controls are responsive and maneuvering is smooth,  interesting 3d action maze game, using sword swings rather than projectiles adds to the challenge, keep it up!

Submitted

I really liked the sense of strength I got when I respawned and was glowing and had wings.
Being able to collect all gems in a certain radius would be cool though.

Submitted

Hah! Get whacked! It was really satisfying when the big guy exploded, great job!

Submitted

I really liked the core idea but would have liked to see it expanded to. A field to collect gems is definitely a must. Also, being able aim  your character with the mouse (only because mouse is attack) would be nice. Great job though!

Submitted

Great Work:) 
I would like to be able to rotate the camera. And need a Magnetic field to collect the gems would be great.

Submitted

Your character controller felt great and I immediately understood what to do. Don't really know what collecting the gems are for. It Also would be great if there was an end screen. Or some text to show that the game is over.

Submitted

I like this idea. After the boss beats me and I grow up, I beat him. Nice with the modifier

What i would like to see:

  • A Dash that kills enemies to add more dynamics to the game.
  • Magnetic field to collect the gems!
  • Blood effect and more level visuals!

What i dont liked:

  • I don't like the sounds, to be honest, they are painful to listen to.

Bugs:

  • I think the enemies sometimes harm each other.


Well done, and good  Work!