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A jam submission

Death RunView game page

Infinite death run
Submitted by pepipe — 21 hours, 15 minutes before the deadline
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Death Run's itch.io page

Results

CriteriaRankScore*Raw Score
Music#5082.0162.286
Theme#5232.3942.714
Fun#5862.2682.571
Sound#6341.5121.714
Story#6951.3861.571
Mechanics#7351.7642.000
Aesthetics#7451.8902.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
https://quaternius.com: I used models from Animated Monster Pack, Cute Animated Monsters Pack, Modular Dungeons Pack, Ultimate Modular Men Pack, Ultimate Modular Woman Pack, Cars Pack. I also use some ui textures from UI Pack. Richard Whitelock: Skybox Deep Dusck and Epic Bluesunset from Unity Store Asset AllSkyFree. ambientCG.com: Contains assets from ambientCG. All sounds are from freesound.org. Fonts from 1001freefonts.com: 28 Days Later - Film Himmel - Jens R. Ziehn - Daniel Davis - Font Kong - Death Blood - Iconian Fonts

Link to your source?
https://github.com/pepipe/death-run

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Comments

Submitted (1 edit) (+1)

Things I liked:

-I like high score games (I scored 5192)

-I like the way the theme was used here- death is the beginning of the next part of the game- a more challenging one, too!

-A tracker for your high scores in game- super cool! 


Things to improve:

-more variety to music/ volume control. Music in first part is nice, but I got to 4500+ the music became too repetitive and the death sound on the second run was too loud

-increasing difficulty in the first part of the run and a more balanced way of randomly generating levels for the second part of the run (I had a gap that need a triple, possibly a quadruple jump to make)


Overall:

Fun game to get a high score on with a cool challenging second game meshed with the first one- Great idea!


It would be super awesome if you could check out and rate my game as well!

Developer

Thanks for such detailed feedback. I didn't get much time to make improvements, but the highway runner part tweaking is at the top of my list (especially the part you pointed out, which is increasingly difficult when time passes).

Submitted

Oh also I forgot, but when you hit around every 400-500 mark (400-500, 900-1000, 1400-1500 etc) cars start to spawn and I can see them being teleported on screen and from the 500-600 mark (500-600, 1000-1100, 1500-1600 etc) there are no cars spawning, Just pointing this out just in case - can't wait to see an update!

(+1)

The game modes seem disconnected, like two different games. Maybe a bit of text would help to contextualize their relationship. The gameplay needs some tweaking, especially the sidescroller part (giving a wider area, so  it's  easier to se what is ahead).

Other than that, a good start. Good luck!

Submitted(+1)

Interesting you have to die to get to another runner game.

(+1)

Realy Fun!!

Submitted(+1)

I like the game, the spawning rate or speed could use some tweaking though